Dungeon
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Towns |
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Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Dungeon is an evil alignment town with warlock and overlord hero classes. Dungeon represents Nighon.
"Dungeons are built by Warlock and Overlord hero types to act as bases from which to wage campaigns of conquest for wealth and power. Similarly minded creatures are attracted as allies. Other Dungeon creatures are in thrall to their masters. Dungeon armies are possessed of a variety of long range attacks, have effective damage dealing troops, and have the ability to greatly disrupt the strategies of their enemies." RoE manual
Dungeon's native terrain is subterranean.
Dungeon building tree[edit | edit source]
Common Buildings and Mage Guild[edit | edit source]
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall (existing) |
Fort
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Tavern
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Mage Guild level 1
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Town Hall
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Citadel
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Marketplace
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Mage Guild level 2
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City Hall
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Castle
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Resource Silo (1 )
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Mage Guild level 3
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Capitol
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Mage Guild level 4
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Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Creature Dwellings[edit | edit source]
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Warren |
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Troglodyte Infernal Troglodyte |
35 | 65 | 2275 | |||||||||||||||
Harpy Loft |
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Harpy Harpy Hag |
16 | 170 | 2720 | |||||||||||||||
Pillar of Eyes |
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Beholder Evil Eye |
14 | 280 | 3920 | |||||||||||||||
Chapel of Stilled Voices |
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Medusa Medusa Queen |
8 | 330 | 2640 | |||||||||||||||
Labyrinth |
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Minotaur Minotaur King |
6 | 575 | 3450 | |||||||||||||||
Manticore Lair |
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Manticore Scorpicore |
4 | 1050 | 4200 | |||||||||||||||
Dragon Cave |
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Red Dragon Black Dragon |
2 | 4000 2 |
8000 4 | |||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 27205 4 |
Unique Buildings[edit | edit source]
Structure | Effect | Cost | ||||||||
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Portal of Summoning | Allows recruiting from one random external flagged creature dwelling. |
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Mana Vortex | Restores, then doubles visiting hero's spell points once per week. |
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Battle Scholar Academy | Gives +1000 experience to visiting Hero. |
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Artifact merchant | Allows the visiting hero to buy/sell artifacts. |
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Mushroom Rings | Horde Building. Growth +7/week for Troglodyte / Infernal Troglodyte |
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Guardian of Earth | Grail Structure. +5000 /day, +50% creature growth Gives +12 power to defending hero temporarily. |
n/a | ||||||||
Total Cost: |
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Heroes[edit | edit source]
Dungeon heroes (Horn of the Abyss) | |||||||||||||
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Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||||||
Ajit | Overlord | Beholders | Basic Leadership | Basic Interference | |||||||||
Arlach | Overlord | Ballista | Basic Offense | Basic Artillery | |||||||||
Dace | Overlord | Minotaurs | Basic Tactics | Basic Offense | |||||||||
Damacon | Overlord | Gold | Advanced Offense | ||||||||||
Gunnar | Overlord | Logistics | Basic Tactics | Basic Logistics | |||||||||
Lorelei | Overlord | Harpies | Basic Leadership | Basic Scouting | |||||||||
Shakti | Overlord | Troglodytes | Basic Offense | Basic Tactics | |||||||||
Synca | Overlord | Manticores | Basic Leadership | Basic Scholar | |||||||||
Mutare | Overlord | Dragons | Basic Estates | Basic Tactics | Magic Arrow | ||||||||
Mutare Drake | Overlord | Dragons | Basic Estates | Basic Tactics | Magic Arrow | ||||||||
Alamar | Warlock | Resurrection | Basic Wisdom | Basic Scholar | Resurrection | ||||||||
Darkstorn | Warlock | Stone Skin | Basic Wisdom | Basic Learning | Stone Skin | ||||||||
Deemer | Warlock | Meteor Shower | Basic Wisdom | Basic Scouting | Meteor Shower | ||||||||
Geon | Warlock | Eagle Eye | Basic Wisdom | Basic Eagle Eye | Slow | ||||||||
Jaegar | Warlock | Mysticism | Basic Wisdom | Basic Mysticism | Shield | ||||||||
Jeddite | Warlock | Resurrection | Advanced Wisdom | Resurrection | |||||||||
Malekith | Warlock | Sorcery | Basic Wisdom | Basic Sorcery | Bloodlust | ||||||||
Sephinroth | Warlock | Crystal | Basic Wisdom | Basic Intelligence | Protection from Air |
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy and Water Magic are not available for overlords.
Necromancy, Resistance and Interference are not available for warlocks.
Creatures[edit | edit source]
Dungeon creatures | |||||||||||||
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Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
Troglodyte | 1 | 4 | 3 | 1 | 3 | 5 | 4 | 14 | 59 | 50 | Immune to Blinding | ||
Infernal Troglodyte | 1+ | 5 | 4 | 1 | 3 | 6 | 5 | 14 | 84 | 65 | Immune to Blinding | ||
Harpy | 2 | 6 | 5 | 1 | 4 | 14 | 6 | 8 | 154 | 130 | Flying, Strike and return | ||
Harpy Hag | 2+ | 6 | 6 | 1 | 4 | 14 | 9 | 8 | 238 | 170 | Flying, Strike and return, No enemy retaliation | ||
Beholder | 3 | 9 | 7 | 3 | 5 | 22 | 5 | 7 | 336 | 250 | Ranged (12 shots), No melee penalty | ||
Evil Eye | 3+ | 10 | 8 | 3 | 5 | 22 | 7 | 7 | 367 | 280 | Ranged (24 shots), No melee penalty | ||
Medusa | 4 | 9 | 9 | 6 | 8 | 25 | 5 | 4 | 517 | 300 | Ranged (4 shots), No melee penalty, Petrify | ||
Medusa Queen | 4+ | 10 | 10 | 6 | 8 | 30 | 6 | 4 | 577 | 330 | Ranged (8 shots), No melee penalty, Petrify | ||
Minotaur | 5 | 14 | 12 | 12 | 20 | 50 | 6 | 3 | 835 | 500 | Positive Morale | ||
Minotaur King | 5+ | 15 | 15 | 12 | 20 | 50 | 8 | 3 | 1068 | 575 | Positive Morale | ||
Manticore | 6 | 15 | 13 | 14 | 20 | 80 | 7 | 2 | 1547 | 850 | Flying | ||
Scorpicore | 6+ | 16 | 14 | 14 | 20 | 80 | 11 | 2 | 1589 | 1050 | Flying, Paralyze | ||
Red Dragon | 7 | 19 | 19 | 40 | 50 | 180 | 11 | 1 | 4702 | 2500 | , 1 | Dragon, Flying, Breath attack, 1-3 lvl spells immunity | |
Black Dragon | 7+ | 25 | 25 | 40 | 50 | 300 | 15 | 1 | 8721 | 4000 | , 2 | Dragon, Flying, Breath attack, Magic immunity, Hates Titans |
Town names[edit | edit source]
Unless specified by the mapmaker, towns will generate with a random name. Dungeon towns will use one of these following names:
Blindroot | Castigare | Chillwater | Coldshadow |
Darkburrow | Darkhold | Deepshadow | Dragonnade |
Evernight | Lost Hold | Malev | Scar |
Shade | Shadowden | Sorrow Crown | Veks |
If there are more Dungeon towns on the map than possible names, they will use names taken from other towns.
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