Curse

From Heroes of Might and Magic III
Jump to navigationJump to search
School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Curse
Curse.png
School:  Fire Magic
Level:  1st
Cost:  6/5
Duration:  1 rnd/sp
 Basic effect
Causes the selected enemy unit to inflict minimum damage when attacking.
 Advanced effect
Causes the selected enemy unit to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1.
 Expert effect
Causes all enemy units to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1.
 Probability of occurrence (%):
Town portrait Castle small.png Castle   0
Town portrait Rampart small.png Rampart   0
Town portrait Tower small.png Tower   25 (20*)
Town portrait Inferno small.png Inferno   31
Town portrait Necropolis small.png Necropolis   54
Town portrait Dungeon small.png Dungeon   30
Town portrait Stronghold small.png Stronghold   0
Town portrait Fortress small.png Fortress   0
Town portrait Conflux small.png Conflux   0
Town portrait Cove small.png Cove Horn of the Abyss   0
Town portrait Factory small.png Factory Horn of the Abyss   0
* Without Library

Curse is a 1st level spell in the School of Fire Magic. It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1).

For units with big damage range, Curse is a complete disaster. Examples include Harpies and Harpy Hags (range 1–4), Hell Hounds and Cerberi (range 2–7), and Air and Storm Elementals (range 2–8).

Heroes starting with Curse:

Creatures immune to Curse:

Creatures capable of casting Curse (after attacking):

Artifacts that provide immunity to Curse: