Factory
Factory is a Neutral alignment town, home to the Mercenary and Artificer hero classes.
Factory represents Terra Nova.
The native terrain of Factory is Wasteland.
"Mercenaries and Artificers govern the Factories, wherein tamed, exotic monsters fight side by side with products of advanced technology, such as mechanical constructs and humans equipped with guns or flamethrowers." Horn of the Abyss
Factory Buildings[edit source]
Toggle Factory Building Tree
Common Buildings and Mage Guild[edit source]
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||
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Village Hall (existing) |
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Fort
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Tavern
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Mage Guild level 1
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Town Hall
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Citadel
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Marketplace
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Mage Guild level 2
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City Hall
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Castle
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Resource Silo (1 ![]()
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Mage Guild level 3
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Capitol
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Mage Guild level 4
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Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Creature Dwellings[edit source]
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Halfling Adobe |
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30 | 60 ![]() |
1800 ![]() | ||||||||||||||
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Foundry |
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16 | 170 ![]() |
2720 ![]() | ||||||||||||||
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Ranch |
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15 | 230 ![]() |
3450 ![]() | ||||||||||||||
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Manufactory |
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10 | 450 ![]() |
4500 ![]() | ||||||||||||||
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Catacombs |
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6 | 650 ![]() |
3900 ![]() | ||||||||||||||
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Watchtower |
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4 | 1100 ![]() |
4400 ![]() | ||||||||||||||
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Serpentarium |
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2 | 3500 ![]() 1 ![]() |
7000 ![]() 2 ![]() | ||||||||||||||
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Gantry |
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2 | 3500 ![]() 2 ![]() |
7000 ![]() 4 ![]() | ||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 34770 ![]() 6 ![]() |
Unique Buildings[edit source]
Structure | Effect | Cost | ||||||||
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Bank | Allows the player to get a loan of 2500 gold, decreasing the town's income by 500 gold for 5 days. |
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Mana Generator | Gives a garrison hero 20 additional spell points for the duration of any siege defense. |
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Artifact Merchants | Allows the visiting hero to buy/sell artifacts. |
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Pen | Horde Building. Growth +3/week for ![]() ![]() |
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Lightning Rod | Grail Structure. +5000 ![]() Strikes all enemy stacks with lightning first round of the controller's turn. Occurs in every battle the player participates in, anywhere on the map. Damage is based on the number of buildings in the grail town. |
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Total Cost: |
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Heroes[edit source]
Name | Class | ![]() |
Specialty | Skill 1 | Skill 2 | Spell | ||||
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Halflings | ![]() |
Basic Leadership | ![]() |
Basic Luck | ||
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Mechanics | ![]() |
Basic Offense | ![]() |
Basic Tactics | ||
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Gunslingers | ![]() |
Advanced Archery | ||||
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Diplomacy | ![]() |
Basic Leadership | ![]() |
Basic Diplomacy | ||
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First Aid | ![]() |
Basic Armorer | ![]() |
Basic First Aid | ||
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Scouting | ![]() |
Basic Archery | ![]() |
Basic Scouting | ||
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Armorer | ![]() |
Basic Offense | ![]() |
Basic Armorer | ||
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Ballista | ![]() |
Basic Artillery | ![]() |
Basic Ballistics | ||
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Offense | ![]() |
Basic Offense | ![]() |
Basic Scouting | ||
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Archery | ![]() |
Basic Archery | ![]() |
Basic Tactics | ||
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Armadillos | ![]() |
Basic Wisdom | ![]() |
Basic Pathfinding | ![]() | |
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Automatons | ![]() |
Basic Wisdom | ![]() |
Basic Tactics | ![]() | |
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Sandworms | ![]() |
Advanced Wisdom | ![]() | |||
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Gold | ![]() |
Basic Wisdom | ![]() |
Basic Scholar | ![]() | |
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Frenzy | ![]() |
Basic Wisdom | ![]() |
Basic Intelligence | ![]() | |
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Lightning Bolt | ![]() |
Basic Wisdom | ![]() |
Basic Sorcery | ![]() | |
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Land Mine | ![]() |
Basic Wisdom | ![]() |
Basic Learning | ![]() | |
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Weakness | ![]() |
Basic Wisdom | ![]() |
Basic Estates | ![]() | |
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Automatons | ![]() |
Basic Wisdom | ![]() |
Basic Intelligence | ![]() |
Creatures[edit source]
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
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1 | 4 | 2 | 1 | 3 | 4 | 5 | 15 | 75 | 40 ![]() |
Ranged (24 shots), Positive Luck | |
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1+ | 5 | 2 | 2 | 3 | 4 | 6 | 15 | 95 | 60 ![]() |
Ranged (24 shots), Positive Luck, Ranged attack ignores 20% of enemy's defense skill | |
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2 | 6 | 5 | 3 | 4 | 14 | 6 | 8 | 186 | 140 ![]() |
Breath attack, Repairing (10 HP per Mechanic) | |
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2+ | 7 | 5 | 3 | 5 | 16 | 7 | 8 | 278 | 170 ![]() |
Breath attack, Repairing (20 HP per Engineer) | |
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3 | 5 | 10 | 3 | 5 | 25 | 4 | 6 | 198 | 200 ![]() |
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3+ | 5 | 11 | 3 | 5 | 25 | 6 | 6 | 256 | 230 ![]() |
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4 | 12 | 10 | 7 | 7 | 30 | 8 | 5 | 669 | 350 ![]() |
Mechanical, Detonation | |
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4+ | 12 | 10 | 9 | 9 | 30 | 9 | 5 | 947 | 450 ![]() |
Mechanical, Detonation, No enemy retaliation | |
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5 | 13 | 12 | 12 | 16 | 50 | 8 | 3 | 991 | 575 ![]() |
Burrowing, Immune to Blind and Stone Gaze | |
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5+ | 15 | 12 | 12 | 16 | 60 | 10 | 3 | 1220 | 650 ![]() |
Burrowing, Immune to Blind and Stone Gaze, Devours corpses for additional strikes | |
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6 | 17 | 12 | 14 | 24 | 45 | 7 | 2 | 1351 | 800 ![]() |
Ranged (16 shots), Preemptive Shot (once per round) | |
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6+ | 18 | 14 | 14 | 24 | 45 | 8 | 2 | 1454 | 1100 ![]() |
Ranged (24 shots), Preemptive Shot (unlimited) | |
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7 | 17 | 17 | 25 | 45 | 160 | 11 | 1 | 3574 | 2000 ![]() |
Flying, Skips a turn to get temporary invulnerability | |
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7+ | 21 | 21 | 25 | 45 | 200 | 15 | 1 | 5341 | 3500 ![]() |
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Flying, Gets temporary invulnerability without skipping a turn |
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7 | 18 | 20 | 40 | 50 | 200 | 6 | 1 | 3879 | 2200 ![]() |
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Mechanical, Heat Stroke |
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7+ | 23 | 23 | 40 | 50 | 300 | 7 | 1 | 6433 | 3500 ![]() |
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Mechanical, Heat Stroke |
Town Names[edit source]
Unless specified by the mapmaker, towns will generate with a random name. Factory towns will use one of these following names:
Arcadia | Ardon | Aurichalcum | Burton |
Corakstone | Dardentor | Endurance | Fort Rotwang |
Kergar | Mount Copper | New Dolere | Prospero |
Ridder | Salda | Volta | Vulcan |
If there are more Factory towns on the map than possible names, they will use names taken from other towns.
User commentary
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Thematically, the Factory town is inspired mostly by the Wizard and Warlock factions from Heroes of Might and Magic II, as well as the Forge concept. From the Heroes 2 Wizard town, it takes the Wasteland terrain, the halfling unit, and the pen and foundry buildings, though repurposed for different units. In addition, the Halfling Adobe building is taken from the Heroes 2 Barbarian town, where it was used for Ogres; that these are abandoned Ogre buildings is explicitly mentioned during the campaign. From the Heroes 2 Warlock, it mostly takes returning heroes Agar, Elderian, and Wrathmont. From the Forge, it takes the idea of a faction much more technologically advanced than the others thanks to the discovery of the Heavenly Forge, though stops at a Steampunk aesthetic instead of a Cyberpunk one. The flamethrower of the Mechanics and Engineers is directly inspired by the pyros and pyromaniacs of the Forge concept. The names of the Dreadnought and Juggernaut are also taken from the Forge's planned level 7 units, though they were swapped around, with Juggernaut as the base unit and Dreadnought as the upgraded one in the original Forge concept. The factory name "New Dolere" is also inspired by the Forge screenshot were the town is named Dolere (which is normally a Stronghold name).
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