Interference
From Heroes of Might and Magic III
(Redirected from Basic Interference)
Jump to navigationJump to searchClasses unable to learn Interference:
(They can only acquire the skill from Scholars, Witch Huts, Seer's Huts, Events or Pandora's Boxes).
Out of all the magic hero classes, only Battle Mages and
Navigators
can learn Interference, but the probability of learning it is still very low.
Heroes with Interference as a starting skill:
Ufretin the Ranger
Clancy the Ranger
Fafner the Alchemist
Ignatius the Demoniac
Straker the Death Knight
Ajit the Overlord
Krellion the Barbarian
Saurug the Battle Mage
Bron the Beastmaster
Zilare the Navigator
Heroes with Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to Interference.
Related factors:
Charm of Eclipse: reduces enemy's Spell Power by 10%
Seal of Sunset: reduces enemy's Spell Power by 10%
Plate of Dying Light: reduces enemy's Spell Power by 25%
Chance to get[edit | edit source]
Out of total (112 + Interference chance). Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
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Knight | 5 |
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Cleric | 0 (impossible) |
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Ranger | 9 (highest) |
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Druid | 0 (impossible) |
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Alchemist | 5 |
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Wizard | 0 (impossible) |
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Demoniac | 6 |
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Heretic | 0 (impossible) |
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Death Knight | 5 |
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Necromancer | 0 (impossible) |
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Overlord | 6 |
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Warlock | 0 (impossible) |
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Barbarian | 6 |
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Battle Mage | 1 |
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Beastmaster | 5 |
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Witch | 0 (impossible) |
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Planeswalker | 2 |
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Elementalist | 0 (impossible) |
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Captain | 3 |
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Navigator | 1 |
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Mercenary | 4 |
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Artificer | 0 (impossible) |