Scouting

From Heroes of Might and Magic III
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Secondary skills
Expert Air Magic large.png Air Magic
Expert Archery large.png Archery
Expert Armorer large.png Armorer
Expert Artillery large.png Artillery
Expert Ballistics large.png Ballistics
Expert Diplomacy large.png Diplomacy
Expert Eagle Eye large.png Eagle Eye
Expert Earth Magic large.png Earth Magic
Expert Estates large.png Estates
Expert Fire Magic large.png Fire Magic
Expert First Aid large.png First Aid
Expert Intelligence large.png Intelligence
Expert Interference large.png Interference Horn of the Abyss
Expert Leadership large.png Leadership
Expert Learning large.png Learning
Expert Logistics large.png Logistics
Expert Luck large.png Luck
Expert Mysticism large.png Mysticism
Expert Navigation large.png Navigation
Expert Necromancy large.png Necromancy
Expert Offense large.png Offense
Expert Pathfinding large.png Pathfinding
Expert Resistance large.png Resistance
Expert Scholar large.png Scholar
Expert Scouting large.png Scouting
Expert Sorcery large.png Sorcery
Expert Tactics large.png Tactics
Expert Water Magic large.png Water Magic
Expert Wisdom large.png Wisdom
Scouting
Basic Scouting large.png Basic Scouting: allows your hero to see 1 square further into the shroud.
Advanced Scouting large.png Advanced Scouting: allows your hero to see 2 square further into the shroud. (3 squares in Horn of the AbyssHorn of the Abyss
Expert Scouting large.png Expert Scouting: allows your hero to see 3 square further into the shroud. (5 squares in Horn of the AbyssHorn of the Abyss

Scouting is a secondary skill that increases hero's scouting radius by one at basic level, by two at advanced level and by three at expert level.

Heroes with Scouting as a starting skill:

Heroes with Scouting as a specialty and a starting skill:

Related artifacts:

  • Speculum Speculum - increases the scouting radius by +1.
  • Spyglass Spyglass - increases the scouting radius by +1.

Horn of the Abyss[edit | edit source]

In Horn of the Abyss Horn of the Abyss the skill effect was increased from +2 and +3 scouting radius for advanced and expert levels to +3 and +5 respectively.

Scouting specialty was introduced: it increases the scouting range by 1 every 6 levels.

Chance to get[edit | edit source]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Town portrait Castle small.png Castle  Knight   4
Town portrait Castle small.png Castle  Cleric   3
Town portrait Rampart small.png Rampart  Ranger   7
Town portrait Rampart small.png Rampart  Druid   2 (lowest)
Town portrait Tower small.png Tower  Alchemist   4
Town portrait Tower small.png Tower  Wizard   2 (lowest)
Town portrait Inferno small.png Inferno  Demoniac   5
Town portrait Inferno small.png Inferno  Heretic   3
Town portrait Necropolis small.png Necropolis  Death Knight   4
Town portrait Necropolis small.png Necropolis  Necromancer   2 (lowest)
Town portrait Dungeon small.png Dungeon  Overlord   5
Town portrait Dungeon small.png Dungeon  Warlock   2 (lowest)
Town portrait Stronghold small.png Stronghold  Barbarian   8 (highest)
Town portrait Stronghold small.png Stronghold  Battle Mage   4
Town portrait Fortress small.png Fortress  Beastmaster   7
Town portrait Fortress small.png Fortress  Witch   2 (lowest)
Town portrait Conflux small.png Conflux  Planeswalker   6
Town portrait Conflux small.png Conflux  Elementalist   2 (lowest)
Town portrait Cove small.png Cove Horn of the Abyss     Captain   4
Town portrait Cove small.png Cove Horn of the Abyss     Navigator   2 (lowest)
Town portrait Factory small.png Factory Horn of the Abyss     Mercenary   5
Town portrait Factory small.png Factory Horn of the Abyss     Artificer   4


User commentary

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Some may find the information in this section subjective or irrelevant.

In a multiplayer mode, Scouting is decent so as to discover the map faster. However, if playing against AI, there is a way to examine the uncovered lands, saving a slot for a more mighty secondary skill: save the progress and use a cheat which unveils the whole map, then return to your normal game, having remembered the most important things (i.e. location of various map objects, artifacts, enemy heroes, their force and proximity to your towns, etc.) Anyway, as the game is played, the map is often getting fully unveiled, or at least everything important for the mission is disclosed, sooner or later.

Scouting is a useful secondary skill early in the game. It enables hero to quickly reveal undiscovered lands, which may give the player an useful insight where to venture. However, during the end part of the map when the most important areas are already revealed, scouting becomes somewhat useless. For this reason, scouting is most useful for scout-type secondary heroes combined with traveling skills logistics, pathfinding and navigation. Scouting can, however, be useful to counter the effect's of Necropolis darkness shroud or the adventure map object Cover of Darkness.

Things that ruin Scouting


See also: