Stronghold
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Stronghold is a neutral alignment town with the Barbarian and Battle Mage hero classes. Stronghold represents Krewlod.
"Stronghold towns are built by alliances of tribes and are frequented by the Barbarian and Battle Mage hero types. Armies composed of Stronghold-based units have a balanced mix of ranged and hand-to-hand attackers. With the inclusion of the stronger units, these armies are particularly well-equipped to deal with attacks on other towns." RoE manual
Stronghold's native terrain is rough.
Stronghold building tree[edit | edit source]
Common Buildings and Mage Guild[edit | edit source]
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||
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Village Hall (existing) |
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Fort
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Tavern
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Mage Guild level 1
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Town Hall
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Citadel
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Marketplace
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Mage Guild level 2
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City Hall
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Castle
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Resource Silo (1 ![]() ![]()
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Mage Guild level 3
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Capitol
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Total Common Buildings: |
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Total Mage Guild: |
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Creature Dwellings[edit | edit source]
Structure | Base Cost | Upgrade Cost | Creature | Max Grw |
Upg Cr Cost |
Cost/ Week | |||||||||||||||
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Goblin Barracks |
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38 | 50 ![]() |
1900 ![]() | ||||||||||||||
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Wolf Pen |
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18 | 140 ![]() |
2520 ![]() | ||||||||||||||
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Orc Tower |
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14 | 165 ![]() |
2310 ![]() | ||||||||||||||
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Ogre Fort |
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8 | 400 ![]() |
3200 ![]() | ||||||||||||||
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Cliff Nest |
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6 | 700 ![]() |
4200 ![]() | ||||||||||||||
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Cyclops Cave |
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4 | 1100 ![]() |
4400 ![]() | ||||||||||||||
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Behemoth Lair |
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2 | 3000 ![]() 1 ![]() |
6000 ![]() 2 ![]() | ||||||||||||||
Total Dwelling Cost: |
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Weekly Troop Cost: | 24530 ![]() 2 ![]() |
Unique Buildings[edit | edit source]
Structure | Effect | Cost | ||||||||
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Escape Tunnel | Allows the defending hero to retreat. |
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Freelancer's Guild | Allows visiting hero to sell troops. |
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Hall of Valhalla | Gives +1 attack to visiting Hero. |
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Ballista Yard | Allows the visiting hero to purchase a Ballista. |
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Mess Hall | Horde Building. Growth +8/week for ![]() ![]() |
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Warlords' Monument | Grail Structure. +5000 ![]() Gives +20 attack to defending hero temporarily. |
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Total Cost: |
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Heroes[edit | edit source]
Name | Class | ![]() |
Specialty | Skill 1 | Skill 2 | Spell | ||||
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Cyclopes | ![]() |
Basic Offense | ![]() |
Basic Ballistics | ||
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Ballista | ![]() |
Basic Offense | ![]() |
Basic Artillery | ||
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Orcs | ![]() |
Basic Offense | ![]() |
Basic Archery | ||
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Rocs | ![]() |
Basic Offense | ![]() |
Basic Scouting | ||
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Goblins | ![]() |
Basic Offense | ![]() |
Basic Pathfinding | ||
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Ogres | ![]() |
Basic Offense | ![]() |
Basic Resistance ![]() |
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Ogres | ![]() |
Basic Offense | ![]() |
Basic Interference ![]() |
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Offense | ![]() |
Advanced Offense | ||||
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Wolf Riders | ![]() |
Basic Offense | ![]() |
Basic Tactics | ||
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Ogres | ![]() |
Basic Offense | ![]() |
Basic Tactics | ||
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Behemoths | ![]() |
Advanced Offense | ||||
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Sorcery | ![]() |
Basic Wisdom | ![]() |
Basic Sorcery | ![]() | |
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Ogres | ![]() |
Basic Wisdom | ![]() |
Basic Leadership | ![]() | |
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Logistics | ![]() |
Basic Wisdom | ![]() |
Basic Logistics | ![]() | |
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Haste | ![]() |
Basic Wisdom | ![]() |
Basic Tactics | ![]() | |
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Precision | ![]() |
Basic Wisdom | ![]() |
Basic Artillery | ![]() | |
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Offense | ![]() |
Basic Wisdom | ![]() |
Basic Offense | ![]() | |
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Eagle Eye | ![]() |
Basic Wisdom | ![]() |
Basic Eagle Eye | ![]() | |
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Gems | ![]() |
Basic Wisdom | ![]() |
Basic Resistance ![]() |
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Gems | ![]() |
Basic Wisdom | ![]() |
Basic Interference ![]() |
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Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy and
Water Magic are not available for barbarians.
Necromancy and
Navigation are not available for battle mages.
Creatures[edit | edit source]
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
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1 | 4 | 2 | 1 | 2 | 5 | 5 | 15 | 60 | 40 ![]() |
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1+ | 5 | 3 | 1 | 2 | 5 | 7 | 15 | 78 | 50 ![]() |
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2 | 7 | 5 | 2 | 4 | 10 | 6 | 9 | 130 | 100 ![]() |
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2+ | 8 | 5 | 3 | 4 | 10 | 8 | 9 | 203 | 140 ![]() |
Double attack | |
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3 | 8 | 4 | 2 | 5 | 15 | 4 | 7 | 192 | 150 ![]() |
Ranged (12 shots) | |
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3+ | 8 | 4 | 2 | 5 | 20 | 5 | 7 | 240 | 165 ![]() |
Ranged (24 shots) | |
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4 | 13 | 7 | 6 | 12 | 40 | 4 | 4 | 416 | 300 ![]() |
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4+ | 13 | 7 | 6 | 12 | 60 | 5 | 4 | 672 | 400 ![]() |
Cast Bloodlust x3 | |
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5 | 13 | 11 | 11 | 15 | 60 | 7 | 3 | 1027 | 600 ![]() |
Flying | |
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5+ | 13 | 11 | 11 | 15 | 60 | 11 | 3 | 1106 | 700 ![]() |
Flying, Lightning strike | |
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6 | 15 | 12 | 16 | 20 | 70 | 6 | 2 | 1266 | 750 ![]() |
Ranged (16 shots), Can attack siege walls | |
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6+ | 17 | 13 | 16 | 20 | 70 | 8 | 2 | 1443 | 1100 ![]() |
Ranged (24 shots), Can attack siege walls | |
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7 | 17 | 17 | 30 | 50 | 160 | 6 | 1 | 3162 | 1500 ![]() |
Defense -40% to enemy target | |
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7+ | 19 | 19 | 30 | 50 | 300 | 9 | 1 | 6168 | 3000 ![]() |
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Defense -80% to enemy target |
Town names[edit | edit source]
Unless specified by the mapmaker, towns will generate with a random name. Stronghold towns will use one of these following names:
Battlement | Bocc | Cragmoor | Dolere |
Drago Breach | Dragonspire | Hartgrim | Kragg |
Kruber | Morganheim | Rockwarren | Rovener |
Sandflash | Slau | Strongglen | Tormina |
If there are more Stronghold towns on the map than possible names, they will use names taken from other towns.
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