Forged in Fire
From Heroes of Might and Magic III
Jump to navigationJump to searchFactory campaign, released as a part of Horn of the Abyss 1.7.0.
Backstory[edit | edit source]
Young Henrietta lost her home overnight, becoming witness to mayhem and countless deaths. Her spirit, however, remained unbroken; she found strength within and brought the survivors together. She teams up with an eccentric Bracadian inventor and sets out on a quest for a new home and a new life.
Maps[edit | edit source]
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | |||||||||||||
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World on Fire | Allies: Enemies: |
6 | ||||||||||||||||
Henrietta and Frederick must bring the Orb of Tempestuous Fire to the Frederick's Laboratory. If Henrietta is defeated, you will lose the scenario.Your heroes are limited to level 6, but Henrietta and Frederick will bring Charm of Mana and the Collar of Conjuring to the next scenario. | ||||||||||||||||||
Beyond the Horizon | Allies: Enemies: |
12 | ||||||||||||||||
To defend the town of Burton from the Ogres’ assaults, you must defeat their leader Zog. The loss of Burton will lead you to defeat. Your heroes are limited to the level 12, but Henrietta and Frederick will bring components of the Wizard’s Well and the Ring of the Magi to the next scenario. | ||||||||||||||||||
Dead or Alive | Allies: Enemies: |
18 | ||||||||||||||||
You must defeat the army of the audacious pirate Dargem who challenged the inhabitants of the wastelands. The loss of Burton will lead you to defeat. Your heroes are limited to the level 18, but they will bring the components of the Wizard’s Well and the Ring of the Magi to the next scenario. | ||||||||||||||||||
Tomb Raiders | Allies: Enemies: |
∞ | (none) | |||||||||||||||
Frederick must save Henrietta lost in the underground tunnels during her search for the warlock, Agar. Her last message was about finding the lost tomb, where her expedition then headed. The level of heroes is unlimited. The difficulty you choose would define your possibilities on the global map. | ||||||||||||||||||
Deus Ex Machina | Allies: Enemies: 1: |
∞ | (none) | |||||||||||||||
The artificers Todd and Bertram crave to create the first Dreadnought. The plan of Todd is to immediately use the engineering resources, while Bertram prioritizes economy. To win the scenario, outride your opponent. The level of heroes is unlimited. | ||||||||||||||||||
Tarred and Feathered | |
Allies: Enemies: 1: 2: |
24 | |||||||||||||||
Henrietta and Wynona must defeat Pactal and conduct the ancient ritual to grow up the mysterious Crimson Couatl. If Henrietta is defeated, you will lose the scenario. Your heroes are limited to the level 20, but they will bring their experience and the Admiral’s Hat to the next scenario. | ||||||||||||||||||
New Order | |
Allies: Enemies: 1: |
36 | |||||||||||||||
Kastore came to power in Burton. Halflings were declared traitors, so their last hope is to return to Eeofol. Acquire the resources for the voyage home and reach airship shipyard to win the scenario. Your heroes are limited to the level 36, but they will bring the Admiral’s Hat to the next scenario. | ||||||||||||||||||
Homecoming | Allies: Enemies: 1: |
∞ | (none) | |||||||||||||||
Henrietta returns to homelands with her allies to banish the Kreegans forever and regain her home. Capture the town of Ullah to win the scenario, but the loss of your main town will lead you to defeat. The level of heroes is unlimited. |
Heroes[edit | edit source]
- Henrietta the Mercenary
- Wynona the Mercenary
- Tavin the Mercenary
- Murdoch the Mercenary
- Todd the Artificer
- Bertram the Artificer
- Frederick the Artificer