Independence
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![The Grail has reached Welnin, but now we must build this city into a capital. Armies from Erathia and AvLee shall attack us from all directions. Soon we shall prove that the Contested Lands are theirs no more! The Grail has reached Welnin, but now we must build this city into a capital. Armies from Erathia and AvLee shall attack us from all directions. Soon we shall prove that the Contested Lands are theirs no more!](http://images.shoutwiki.com/heroes/c/c2/Cback_roe_sod_3.png)
Independence
Scenario Description
To win, you must build a Capitol in the town of Welnin. Only then will the Contested Lands be free!
Victory Condition
Upgrade Town Welnin (34, 35, 0) by building a Capitol.
Loss Condition
Lose All Your Towns and Heroes.
Allies: ![Teal Teal](//images.shoutwiki.com/heroes/4/44/Flag_teal.png)
![Teal Teal](http://images.shoutwiki.com/heroes/4/44/Flag_teal.png)
Enemies: ![Red Red](//images.shoutwiki.com/heroes/a/a1/Flag_red.png)
![Blue Blue](//images.shoutwiki.com/heroes/a/a8/Flag_blue.png)
![Red Red](http://images.shoutwiki.com/heroes/a/a1/Flag_red.png)
![Blue Blue](http://images.shoutwiki.com/heroes/a/a8/Flag_blue.png)
Choose a bonus
Difficulty
Normal
Carried to next scenario
Level cap
∞
Prologue[edit | edit source]
SECRETC
Unnamed male general: We have come far very quickly. Armies from Erathia and AvLee have arrived to 'restore order.' This jeopardizes our quest for independence, and such hostile elements could ignite a larger war. It is our duty to establish Welnin as the capitol of the Contested Lands and the drive rule of Erathia and AvLee from this territory. If we do not, we will lose all we have fought for and two great nations may once again re-enact the carnage of the Timber Wars. Today we declare our independence from the nations of Erathia and AvLee.
Scenario[edit | edit source]
Timed events[edit | edit source]
Day | Title | Message |
---|---|---|
Day 1 | Wood shortage | We must build Welnin, but the sawmills in the area have been sabotaged, and 'timber poachers' have started to appear.![]() |
Day 4 | Stolen Wood | With wood in such short supply, the 'timber poachers' are running rampant.![]() |
Day 5 | Stolen Wood and Gold | Overnight your wood stores were raided again, but now they've started taking gold, too!![]() ![]() |
Day 6 | Stolen Wood and Gold repeating | (Repeats every 1 days) Despite our best efforts to stop them, the rebels continue to make off with our wood and gold. ![]() ![]() |
Objects[edit | edit source]
Towns[edit | edit source]
NOTE: This scenario contains 2 Rampart towns named Welnin.
Location | Player | Type | Name |
---|---|---|---|
34, 35, 0 | ![]() |
![]() |
Welnin |
11, 62, 0 | ![]() |
![]() |
- |
60, 11, 0 | ![]() |
![]() |
- |
9, 10, 0 | ![]() |
Welnin | |
60, 63, 0 | ![]() |
- |
Heroes[edit | edit source]
Location | Player | Hero |
---|---|---|
34, 35, 0 | ![]() |
![]() |
11, 62, 0 | ![]() |
![]() |
60, 11, 0 | ![]() |
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Resources[edit | edit source]
Location | Type | Message |
---|---|---|
6, 10, 0 | ![]() |
You find 5 wood. |
16, 48, 0 | ![]() |
You find 3 wood. |
24, 14, 0 | ![]() |
You find 3 wood. |
25, 31, 0 | ![]() |
You find 2 wood. |
25, 42, 0 | ![]() |
You find 3 wood. |
36, 54, 0 | ![]() |
You find 3 wood. |
40, 43, 0 | ![]() |
You find 2 wood. |
43, 29, 0 | ![]() |
You find 3 wood. |
48, 54, 0 | ![]() |
You find 3 wood. |
53, 25, 0 | ![]() |
You find 3 wood. |
62, 60, 0 | ![]() |
You find 5 wood. |