United Front
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Scenario Description
To win, you must capture all enemy towns and castles and defeat all enemy heroes. At the end of this scenario, your 6 strongest Heroes will travel with you to the final scenario of this campaign, where they will be met by Lord Haart and Queen Catherine.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: 

Enemies: 

Choose a bonus
Difficulty
Hard
Carried to next scenario
Level cap
∞
Prologue[edit | edit source]
Catherine: I grow weary of this war. So do the necromancers. We have agreed to co-operate in the destruction of King Gryphonheart. I never thought I would fight alongside the necromancers, but today we forge weapons for both our armies. With their help, along with the forces from Bracada and AvLee, we should be able to repel all undead from Erathia.
Scenario[edit | edit source]
Timed events[edit | edit source]
Day | Title | Message |
---|---|---|
Day 1 | Intro part 1 | Never before has Erathia seen four nations fighting under a single banner. Today, we march against the armies of undead, with undead fighting by our sides. As strange as it may seem, it is the only way to ensure victory against Deyja. |
Day 1 | Intro part 2 | To be victorious, you must completely control this area. Good luck, we're counting on you. |
Objects[edit | edit source]
Towns[edit | edit source]
Location | Player | Type | Name |
---|---|---|---|
14, 95, 0 | ![]() |
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60, 89, 0 | ![]() |
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90, 10, 0 | ![]() |
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- |
92, 56, 0 | ![]() |
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- |
4, 60, 0 | ![]() |
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- |
12, 11, 0 | ![]() |
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- |
49, 52, 0 | ![]() |
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- |
61, 13, 0 | ![]() |
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33, 35, 0 | ![]() |
- |
Heroes[edit | edit source]
Location | Player | Hero |
---|---|---|
90, 11, 0 | ![]() |
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60, 90, 0 | ![]() |
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14, 96, 0 | ![]() |
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92, 57, 0 | ![]() |
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25, 102, 0 | ![]() |
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86, 76, 0 | ![]() |
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100, 37, 0 | ![]() |
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46, 96, 0 | ![]() |
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4, 61, 0 | ![]() |
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12, 12, 0 | ![]() |
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49, 53, 0 | ![]() |
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61, 14, 0 | ![]() |
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Note: Nimbus is supposed to spawn at (90, 11, 0), but a random hero spawns there instead. This is due to the developers mistakenly placing a new Nimbus on the map instead of a Hero Placeholder attributed to Nimbus, thus the player receives a new random hero and Nimbus' spawn point moves in accordance with his power rating.