Dungeon is an evil alignment town with the Warlock and Overlord hero classes. Dungeon represents Nighon.
"Dungeons are built by Warlock and Overlord hero types to act as bases from which to wage campaigns of conquest for wealth and power. Similarly minded creatures are attracted as allies. Other Dungeon creatures are in thrall to their masters. Dungeon armies are possessed of a variety of long range attacks, have effective damage dealing troops, and have the ability to greatly disrupt the strategies of their enemies." RoE manual
Dungeon's native terrain is subterranean.
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Building Category
|
Cost
|
Common
|
|
Mage Guild
|
|
Dwellings
|
|
Unique
|
|
Total Building Cost:
|
![Wood](//images.shoutwiki.com/heroes/a/a9/Wood_symbol_for_text.png) 142
|
![Mercury](//images.shoutwiki.com/heroes/8/80/Mercury_symbol_for_text.png) 40
|
![Ore](//images.shoutwiki.com/heroes/2/2c/Ore_symbol_for_text.png) 142
|
![Sulfur](//images.shoutwiki.com/heroes/3/3a/Sulfur_symbol_for_text.png) 82
|
![Crystal](//images.shoutwiki.com/heroes/2/23/Crystal_symbol_for_text.png) 32
|
![Gem](//images.shoutwiki.com/heroes/8/89/Gem_symbol_for_text.png) 45
|
![Gold](//images.shoutwiki.com/heroes/9/98/Gold_symbol_for_text.png) 112400
|
|
Troop Cost / Week:
|
27205 + 4
|
Common Buildings and Mage Guild[edit | edit source]
Banned secondary skills:
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy and
Water Magic are not available for overlords.
Necromancy, and
Resistance and
Interference
are not available for warlocks.
Name
|
Town
|
Lvl
|
Att
|
Def
|
Dmg-
|
Dmg+
|
HP
|
Spd
|
Grw
|
AI Val
|
Cost
|
|
Special
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Troglodyte Troglodyte
|
|
1
|
4
|
3
|
1
|
3
|
5
|
4
|
14
|
59
|
50
|
|
Immune to Blinding
|
Infernal Troglodyte Infernal Troglodyte
|
|
1+
|
5
|
4
|
1
|
3
|
6
|
5
|
14
|
84
|
65
|
|
Immune to Blinding
|
Harpy Harpy
|
|
2
|
6
|
5
|
1
|
4
|
14
|
6
|
8
|
154
|
130
|
|
Flying, Strike and return
|
Harpy Hag Harpy Hag
|
|
2+
|
6
|
6
|
1
|
4
|
14
|
9
|
8
|
238
|
170
|
|
Flying, Strike and return, No enemy retaliation
|
Beholder Beholder
|
|
3
|
9
|
7
|
3
|
5
|
22
|
5
|
7
|
336
|
250
|
|
Ranged (12 shots), No melee penalty
|
Evil Eye Evil Eye
|
|
3+
|
10
|
8
|
3
|
5
|
22
|
7
|
7
|
367
|
280
|
|
Ranged (24 shots), No melee penalty
|
Medusa Medusa
|
|
4
|
9
|
9
|
6
|
8
|
25
|
5
|
4
|
517
|
300
|
|
Ranged (4 shots), No melee penalty, Petrify
|
Medusa Queen Medusa Queen
|
|
4+
|
10
|
10
|
6
|
8
|
30
|
6
|
4
|
577
|
330
|
|
Ranged (8 shots), No melee penalty, Petrify
|
Minotaur Minotaur
|
|
5
|
14
|
12
|
12
|
20
|
50
|
6
|
3
|
835
|
500
|
|
Positive Morale
|
Minotaur King Minotaur King
|
|
5+
|
15
|
15
|
12
|
20
|
50
|
8
|
3
|
1068
|
575
|
|
Positive Morale
|
Manticore Manticore
|
|
6
|
15
|
13
|
14
|
20
|
80
|
7
|
2
|
1547
|
850
|
|
Flying
|
Scorpicore Scorpicore
|
|
6+
|
16
|
14
|
14
|
20
|
80
|
11
|
2
|
1589
|
1050
|
|
Flying, Paralyze
|
Red Dragon Red Dragon
|
|
7
|
19
|
19
|
40
|
50
|
180
|
11
|
1
|
4702
|
2500
|
1
|
Dragon, Flying, Breath attack, 1-3 lvl spells immunity
|
Black Dragon Black Dragon
|
|
7+
|
25
|
25
|
40
|
50
|
300
|
15
|
1
|
8721
|
4000
|
2
|
Dragon, Flying, Breath attack, Magic immunity, Hates Titans
|
Unless specified by the mapmaker, towns will generate with a random name. Dungeon towns will use one of these following names:
Blindroot |
Castigare |
Chillwater |
Coldshadow
|
Darkburrow |
Darkhold |
Deepshadow |
Dragonnade
|
Evernight |
Lost Hold |
Malev |
Scar
|
Shade |
Shadowden |
Sorrow Crown |
Veks
|
If there are more Dungeon towns on the map than possible names, they will use names taken from other towns.