Luck (secondary skill)

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This article refers to the secondary skill. For the effects of luck in combat, see luck.

Secondary skills
Expert Air Magic large.png Air Magic
Expert Archery large.png Archery
Expert Armorer large.png Armorer
Expert Artillery large.png Artillery
Expert Ballistics large.png Ballistics
Expert Diplomacy large.png Diplomacy
Expert Eagle Eye large.png Eagle Eye
Expert Earth Magic large.png Earth Magic
Expert Estates large.png Estates
Expert Fire Magic large.png Fire Magic
Expert First Aid large.png First Aid
Expert Intelligence large.png Intelligence
Expert Interference large.png Interference Horn of the Abyss
Expert Leadership large.png Leadership
Expert Learning large.png Learning
Expert Logistics large.png Logistics
Expert Luck large.png Luck
Expert Mysticism large.png Mysticism
Expert Navigation large.png Navigation
Expert Necromancy large.png Necromancy
Expert Offense large.png Offense
Expert Pathfinding large.png Pathfinding
Expert Resistance large.png Resistance
Expert Scholar large.png Scholar
Expert Scouting large.png Scouting
Expert Sorcery large.png Sorcery
Expert Tactics large.png Tactics
Expert Water Magic large.png Water Magic
Expert Wisdom large.png Wisdom
Luck
Basic Luck large.png Basic Luck: increases your hero's luck by 1.
Advanced Luck large.png Advanced Luck: increases your hero's luck by 2.
Expert Luck large.png Expert Luck: increases your hero's luck by 3.

Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.

Heroes with Basic Luck as a starting skill:

Chance to get[edit | edit source]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Town portrait Castle small.png Castle  Knight   3
Town portrait Castle small.png Castle  Cleric   5
Town portrait Rampart small.png Rampart  Ranger   6
Town portrait Rampart small.png Rampart  Druid   9 (highest)
Town portrait Tower small.png Tower  Alchemist   2
Town portrait Tower small.png Tower  Wizard   4
Town portrait Inferno small.png Inferno  Demoniac   2
Town portrait Inferno small.png Inferno  Heretic   2
Town portrait Necropolis small.png Necropolis  Death Knight   1 (lowest)
Town portrait Necropolis small.png Necropolis  Necromancer   1 (lowest)
Town portrait Dungeon small.png Dungeon  Overlord   1 (lowest)
Town portrait Dungeon small.png Dungeon  Warlock   2
Town portrait Stronghold small.png Stronghold  Barbarian   3
Town portrait Stronghold small.png Stronghold  Battle Mage   2
Town portrait Fortress small.png Fortress  Beastmaster   2
Town portrait Fortress small.png Fortress  Witch   4
Town portrait Conflux small.png Conflux  Planeswalker   2
Town portrait Conflux small.png Conflux  Elementalist   2
Town portrait Cove small.png Cove Horn of the Abyss     Captain   7
Town portrait Cove small.png Cove Horn of the Abyss     Navigator   4
Town portrait Factory small.png Factory Horn of the Abyss     Mercenary   5
Town portrait Factory small.png Factory Horn of the Abyss     Artificer   3


User commentary

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Some may find the information in this section subjective or irrelevant.

Luck is not a "must have" secondary skill which is essential, but still a decent bonus helpful in battles. Its relevance probably increased in Horn of the Abyss Horn of the Abyss, as this mod enabled bad luck attacks (which are present in the original game's code, but do not normally work), which deal only half of damage, and Luck secondary skill can help avoiding it. Consider this skill playing for Necropolis (even though there's a very small chance to get it), as neither morale nor Bless spell can improve the attacks of the undead.

Having high luck is unquestionably valuable in combat. For several reasons, however, Luck is only a mediocre secondary skill:

  • Maximum positive luck is +3. This may already be obtained through artifacts and adventure map locations (e.g. Fountain of Fortune), so often there is little need to also spend a secondary skill slot on it.
  • Lucky strikes are not sufficiently numerous or powerful to rival the bonus damage of Archery or Offense. Even when expert Luck increases luck from 0 to +3, the resulting average bonus damage is 2.4 times lower than what expert Offense provides to melee attacks, and 4 times lower than what expert Archery provides to ranged attacks.
  • Luck is unpredictable and therefore cannot be relied on when planning fights.

Things that ruin Luck


See also: