Misfortune
From Heroes of Might and Magic III
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Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Misfortune | |||||||||||||||||||||||||
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School: | Fire Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12/9 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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It reduces the luck of the target enemy creature(s).
Creatures immune to Misfortune:
Fire and Energy Elementals
Firebirds *(not in Horn of the Abyss)
and
Phoenixes
User commentary
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Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.
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See also:[edit source]