Wood Elf and Grand Elf

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Creature-box.png
Wood Elf
Creature Wood Elf.pngCreature Wood Elf.png
CreatureBackground Rampart.pngCreatureBackground Rampart.png
9
5
Shots
24
3–5
15
6
Move
Ground
Size
1
Growth
7
234
195
Cost
Gold symbol for text.png

200

Shoots.
Creature-box.png
Grand Elf
Creature Grand Elf.pngCreature Grand Elf.png
CreatureBackground Rampart.pngCreatureBackground Rampart.png
9
5
Shots
24
3–5 (x2)
15
7
Move
Ground
Size
1
Growth
7
331
195
Cost
Gold symbol for text.png

225

NOTE: The term 'Elves' is sometimes used to refer to the nation of AvLee.

Wood Elves and Grand Elves are the level 3 creatures of Rampart. They are recruited from the Homestead.

"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take two shots per attack." RoE manual

Dwellings & Portraits[edit | edit source]

Heroes with a specialty[edit | edit source]

Horn of the Abyss[edit | edit source]

In Horn of the Abyss, the size of starting Wood Elf stacks for Rampart heroes was significantly nerfed from 3-6 to 2-4 (33% less). However, as all level 3 starting stacks, they now have a 100% chance of appearing.

Sounds[edit | edit source]

Wood ElfWood Elf Atk Shoot Cast Def Move Hurt Death (cut)
Cursor Combat Atk.gifMedia:Heroes3 - Wood Elf - AttackSound.webm Cursor Combat Shot Good.gifMedia:Heroes3 - Wood Elf - ShootSound.webm Cursor Combat Spell.gifstyle="display: none;" Cursor Adven Hero.pngMedia:Heroes3 - Wood Elf - DefendSound.webm Cursor Combat Move Walk.gifMedia:Heroes3 - Wood Elf - MoveSound.webm Cursor Combat Sacrifice.pngMedia:Heroes3 - Wood Elf - HurtSound.webm Cursor Combat Death Cloud (HotA).pngMedia:Heroes3 - Wood Elf - DeathSound.webm Cursor Combat Info.pngstyle="display: none;" Cut Content.pngstyle="display: none;"
Grand ElfGrand Elf Atk Shoot Cast Def Move Hurt Death (cut)
Cursor Combat Atk.gifMedia:Heroes3 - Grand Elf - AttackSound.webm Cursor Combat Shot Good.gifMedia:Heroes3 - Grand Elf - ShootSound.webm Cursor Combat Spell.gifstyle="display: none;" Cursor Adven Hero.pngMedia:Heroes3 - Grand Elf - DefendSound.webm Cursor Combat Move Walk.gifMedia:Heroes3 - Grand Elf - MoveSound.webm Cursor Combat Sacrifice.pngMedia:Heroes3 - Grand Elf - HurtSound.webm Cursor Combat Death Cloud (HotA).pngMedia:Heroes3 - Grand Elf - DeathSound.webm Cursor Combat Info.pngstyle="display: none;" Cut Content.pngstyle="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Gallery[edit | edit source]

User Commentary

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These are one of the most indispensable units of the Rampart, along with the unicorns and dragons, because they are the only shooter of this faction and deal impressive amounts of damage, especially upgraded. However, it should be noted that they die very easily when attacked, and each ranged attack a turn caused by the Grand Elves uses up two shots, not one.

The AI really likes to target the Elves. When conquering a city sometimes it's advisable to leave the Elves behind to avoid losses to the towers.


See Also:[edit source]