Dendroid Guard and Dendroid Soldier

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Creature-box.png
Dendroid Guard
Creature Dendroid Guard.pngCreature Dendroid Guard.png
CreatureBackground Rampart.pngCreatureBackground Rampart.png
9
12
10–14
55
3
Move
Ground
Size
1
Growth
517
690
Cost
Gold symbol for text.png

350

Binds enemies in place.
Creature-box.png
Dendroid Soldier
Creature Dendroid Soldier (HotA).pngCreature Dendroid Soldier.png
CreatureBackground Rampart.pngCreatureBackground Rampart.png
9
12
10–14
65
4
Move
Ground
Size
1
Growth
803
765
Cost
Gold symbol for text.png

425

Binds enemies in place.

Dendroid Guards and Dendroid Soldiers are the level 5 creatures of Rampart. They are recruited from the Dendroid Arches. Building the Dendroid Saplings increases Dendroids' growth by 2 per week.

"Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed." RoE manual

Dwellings & Portraits[edit | edit source]

Heroes with a specialty[edit | edit source]

Special Ability: Binding[edit | edit source]

Dendroids' attacks cause an enemy to be bound to the ground, unable to move until the stack of Dendroids that entangled them moves or perishes, though the effect can also be removed with Dispel or Teleport spells.

Anti-Magic does not protect units from being bound by this ability.

In Shadow of Death (and until version 1.3.3 of Horn of the Abyss), the ability is bugged when used on Harpies attacking with their strike and return ability. After the Dendroids retaliate, the Harpies are be bound to the original hex that they attacked from and will remain bound even if the Dendroid stack moves or dies.

Sounds[edit | edit source]

Dendroid GuardDendroid Guard Atk Shoot Def Move Hurt Death Summon
Cursor Combat Atk.gifMedia:Heroes3 - Dendroid Guard - AttackSound.webm Cursor Combat Shot Good.gifstyle="display: none;" Cursor Adven Hero.pngMedia:Heroes3 - Dendroid Guard - DefendSound.webm Cursor Combat Move Walk.gifMedia:Heroes3 - Dendroid Guard - MoveSound.webm Cursor Combat Sacrifice.pngMedia:Heroes3 - Dendroid Guard - HurtSound.webm Cursor Combat Death Cloud (HotA).pngMedia:Heroes3 - Dendroid Guard - DeathSound.webm Cursor Adven DD.pngstyle="display: none;"
Dendroid SoldierDendroid Soldier Atk Shoot Def Move Hurt Death Summon
Cursor Combat Atk.gifMedia:Heroes3 - Dendroid Soldier - AttackSound.webm Cursor Combat Shot Good.gifstyle="display: none;" Cursor Adven Hero.pngMedia:Heroes3 - Dendroid Soldier - DefendSound.webm Cursor Combat Move Walk.gifMedia:Heroes3 - Dendroid Soldier - MoveSound.webm Cursor Combat Sacrifice.pngMedia:Heroes3 - Dendroid Soldier - HurtSound.webm Cursor Combat Death Cloud (HotA).pngMedia:Heroes3 - Dendroid Soldier - DeathSound.webm Cursor Adven DD.pngstyle="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Trivia[edit | edit source]

Gallery[edit | edit source]

User Commentary

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With even lower speed than the dwarves, the dendroid guard and soldier are almost exclusively considered to be garrison units, because they will slow down any hero on the adventure map. However, it should be noted that they bear health almost equal to a level 6 wyvern, damage is not entirely bad (though they have very low Attack skill), and also have good defense and ability. Most of all, they are the cheapest level 5 monster and the only one with a horde building, making them as affordable and numerous as level 4 monsters but stronger and tougher. In terms of weekly hit points, Dendroid Soldiers are second only to certain upgraded level 7 monsters (Titan, Black Dragon, Ancient Behemoth, Phoenix, Haspid).

During a defensive siege in which a section of the wall has been destroyed, the Dendroids' binding ability can be utilized by binding an opponent's creature to the moat. The creature will therefore not only take 70-90 dmg per turn, but also block the entrance into the castle, rendering other non-flying units stuck outside the walls.

Berserk works very well on Dendroids, since they will not only attack their fellow units, but bind them.


See Also:[edit source]