Misfortune

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School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Misfortune
Misfortune.png
School:  Fire Magic
Level:  3rd
Cost:  12/9
Duration:  1 rnd/sp
 Basic effect
Luck of target, enemy troop is reduced by one.
 Advanced effect
Luck of target, enemy troop is reduced by two.
 Expert effect
Luck of all enemy troops is reduced by two.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   13
Town portrait Rampart small.gif Rampart   13
Town portrait Tower small.gif Tower   17 (13*)
Town portrait Inferno small.gif Inferno   25
Town portrait Necropolis small.gif Necropolis   25
Town portrait Dungeon small.gif Dungeon   13
Town portrait Stronghold small.gif Stronghold   13
Town portrait Fortress small.gif Fortress   9
Town portrait Conflux small.gif Conflux   13
Town portrait Cove small.gif Cove Horn of the Abyss   13
Town portrait Factory small.gif Factory Horn of the Abyss   18
* Without Library

Misfortune is a 3rd level spell in the School of Fire Magic. It reduces the luck of the target enemy creature(s).

Creatures immune to Misfortune:

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Some may find the information in this section subjective or irrelevant.

Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.

  • There IS negative luck in HotA.