Fireball

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School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball
Fireball.png
School:  Fire Magic
Level:  3
Cost:  15/12
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   24
Town portrait Rampart small.gif Rampart   24
Town portrait Tower small.gif Tower   32 (24*)
Town portrait Inferno small.gif Inferno   90
Town portrait Necropolis small.gif Necropolis   35
Town portrait Dungeon small.gif Dungeon   44
Town portrait Stronghold small.gif Stronghold   35
Town portrait Fortress small.gif Fortress   9
Town portrait Conflux small.gif Conflux   35
Town portrait Cove small.gif Cove Horn of the Abyss   7
Town portrait Factory small.gif Factory Horn of the Abyss   34
* Without Library

Fireball is a 3 level spell in the School of Fire Magic. Stacks in target hex and it's surrounding hexes take damage.

Heroes starting with Fireball:

Heroes specialising in Fireball:

Creatures immune to Fireball:

Creatures vulnerable to Fireball:

Units capable of casting Fireball:

  • Magog Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
  • Faerie Dragon Faerie Dragons

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Most useful for destroying Clones and damaging something else at the same time. Can also destroy your own clones.


See also[edit | edit source]