Luck (secondary skill)

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This article refers to the secondary skill. For the effects of luck in combat, see luck.

Secondary skills
Expert Air Magic.png Air Magic
Expert Archery.png Archery
Expert Armorer.png Armorer
Expert Artillery.png Artillery
Expert Ballistics.png Ballistics
Expert Diplomacy.png Diplomacy
Expert Eagle Eye.png Eagle Eye
Expert Earth Magic.png Earth Magic
Expert Estates.png Estates
Expert Fire Magic.png Fire Magic
Expert First Aid.png First Aid
Expert Intelligence.png Intelligence
Expert Interference.png Interference Horn of the Abyss
Expert Leadership.png Leadership
Expert Learning.png Learning
Expert Logistics.png Logistics
Expert Luck.png Luck
Expert Mysticism.png Mysticism
Expert Navigation.png Navigation
Expert Necromancy.png Necromancy
Expert Offense.png Offense
Expert Pathfinding.png Pathfinding
Expert Resistance.png Resistance
Expert Scholar.png Scholar
Expert Scouting.png Scouting
Expert Sorcery.png Sorcery
Expert Tactics.png Tactics
Expert Water Magic.png Water Magic
Expert Wisdom.png Wisdom
Luck
Basic Luck.png Basic Luck: increases your hero's luck by 1.
Advanced Luck.png Advanced Luck: increases your hero's luck by 2.
Expert Luck.png Expert Luck: increases your hero's luck by 3.

Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.

Heroes with Basic Luck as a starting skill:

Chance to get[edit | edit source]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Town portrait Castle small.gif Castle  Knight   3
Town portrait Castle small.gif Castle  Cleric   5
Town portrait Rampart small.gif Rampart  Ranger   6
Town portrait Rampart small.gif Rampart  Druid   9 (highest)
Town portrait Tower small.gif Tower  Alchemist   2
Town portrait Tower small.gif Tower  Wizard   4
Town portrait Inferno small.gif Inferno  Demoniac   2
Town portrait Inferno small.gif Inferno  Heretic   2
Town portrait Necropolis small.gif Necropolis  Death Knight   1 (lowest)
Town portrait Necropolis small.gif Necropolis  Necromancer   1 (lowest)
Town portrait Dungeon small.gif Dungeon  Overlord   1 (lowest)
Town portrait Dungeon small.gif Dungeon  Warlock   2
Town portrait Stronghold small.gif Stronghold  Barbarian   3
Town portrait Stronghold small.gif Stronghold  Battle Mage   2
Town portrait Fortress small.gif Fortress  Beastmaster   2
Town portrait Fortress small.gif Fortress  Witch   4
Town portrait Conflux small.gif Conflux  Planeswalker   2
Town portrait Conflux small.gif Conflux  Elementalist   2
Town portrait Cove small.gif Cove  Captain   7
Town portrait Cove small.gif Cove  Navigator   4
Town portrait Factory small.gif Factory  Mercenary   5
Town portrait Factory small.gif Factory  Artificer   3


User commentary

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Some may find the information in this section subjective or irrelevant.

Luck is not a "must have" secondary skill which is essential, but still a decent bonus helpful in battles. Its relevance probably increased in Horn of the Abyss Horn of the Abyss, as this mod enabled bad luck attacks (which are present in the original game's code, but do not normally work), which deal only half of damage, and Luck secondary skill can help avoiding it. Consider this skill playing for Necropolis (even though there's a very small chance to get it), as neither morale nor Bless spell can improve the attacks of the undead.

Having high luck is unquestionably valuable in combat. For several reasons, however, Luck is only a mediocre secondary skill:

  • Maximum positive luck is +3. This may already be obtained through artifacts and adventure map locations (e.g. Fountain of Fortune), so often there is little need to also spend a secondary skill slot on it.
  • Lucky strikes are not sufficiently numerous or powerful to rival the bonus damage of Archery or Offense. Even when expert Luck increases luck from 0 to +3, the resulting average bonus damage is 2.4 times lower than what expert Offense provides to melee attacks, and 4 times lower than what expert Archery provides to ranged attacks.
  • Luck is unpredictable and therefore cannot be relied on when planning fights.

Things that ruin Luck


See also: