Alchemist

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Hero classes
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 Knight
 Cleric
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 Alchemist
 Wizard
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Dungeon
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Stronghold
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Cove
 Captain Horn of the Abyss
 Navigator Horn of the Abyss
Factory
 Mercenary Horn of the Abyss
 Artificer  Horn of the Abyss
Alchemist
Female Alchemist on battlefield.gif Female Alchemist on battlefield.gif
 Skills 1 2–9 >10
 Attack:  1  30%  30%
 Defense:  1  30%  30%
 Power:  2  20%  20%
 Knowledge:  2  20%  20%
Chances of secondary skills
Combat Magic Adventure
Basic Archery small.gif  Archery  5
Basic Armorer small.gif  Armorer  8
Basic Artillery small.gif  Artillery  4
Basic Ballistics small.gif  Ballistics  6
Basic First Aid small.gif  First Aid  2
Basic Leadership small.gif  Leadership  3
Basic Luck small.gif  Luck  2
Basic Offense small.gif  Offense  6
Basic Resistance small.gif  Resistance  5
Basic Tactics small.gif  Tactics  4
Basic Interference small.gif  Interference Horn of the Abyss  5
Basic Intelligence small.gif  Intelligence  4
Basic Mysticism small.gif  Mysticism  4
Basic Scholar small.gif  Scholar  3
Basic Sorcery small.gif  Sorcery  3
Basic Wisdom small.gif  Wisdom  6
Basic Air Magic small.gif  Air Magic  4
Basic Earth Magic small.gif  Earth Magic  3
Basic Fire Magic small.gif  Fire Magic  1
Basic Water Magic small.gif  Water Magic  2
Basic Diplomacy small.gif  Diplomacy  3
Basic Eagle Eye small.gif  Eagle Eye  3
Basic Estates small.gif  Estates  4
Basic Learning small.gif  Learning  10
Basic Logistics small.gif  Logistics  6
Basic Navigation small.gif  Navigation  3
Basic Necromancy small.gif  Necromancy  0
Basic Pathfinding small.gif  Pathfinding  4
Basic Scouting small.gif  Scouting  4

Alchemists are the might heroes of Tower.

"Alchemists are skilled in physical and chemical magic, particularly so in the building and animation of golems. Working their craft builds muscular strength, which makes Alchemists ready learners of military skills as well. Their armor is composed of rare metal alloys created through their skill in alchemy." RoE manual

Alchemists are one of the two might classes, along with Death Knights, that start with a spell book.

As they are heroes of a good town, this allows them to get experience on Altar of Sacrifice and in Grotto Horn of the Abyss for artifacts only.

They cannot learn Necromancy, which means they can only acquire it from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.

Most likely to learn: Unlikely to learn: Cannot learn:

[Switch to Horn of the Abyss]
[Switch to Shadow of Death]

See also: