Offense

From Heroes of Might and Magic III
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Secondary skills
Expert Air Magic.png Air Magic
Expert Archery.png Archery
Expert Armorer.png Armorer
Expert Artillery.png Artillery
Expert Ballistics.png Ballistics
Expert Diplomacy.png Diplomacy
Expert Eagle Eye.png Eagle Eye
Expert Earth Magic.png Earth Magic
Expert Estates.png Estates
Expert Fire Magic.png Fire Magic
Expert First Aid.png First Aid
Expert Intelligence.png Intelligence
Expert Interference.png Interference Horn of the Abyss
Expert Leadership.png Leadership
Expert Learning.png Learning
Expert Logistics.png Logistics
Expert Luck.png Luck
Expert Mysticism.png Mysticism
Expert Navigation.png Navigation
Expert Necromancy.png Necromancy
Expert Offense.png Offense
Expert Pathfinding.png Pathfinding
Expert Resistance.png Resistance
Expert Scholar.png Scholar
Expert Scouting.png Scouting
Expert Sorcery.png Sorcery
Expert Tactics.png Tactics
Expert Water Magic.png Water Magic
Expert Wisdom.png Wisdom
Offense
Basic Offense.png Basic Offense: increases all hand-to-hand damage inflicted by the hero's troops by 10%.
Advanced Offense.png Advanced Offense: increases all hand-to-hand damage inflicted by the hero's troops by 20%.
Expert Offense.png Expert Offense: increases all hand-to-hand damage inflicted by the hero's troops by 30%.

Offense is a secondary skill that increases all hand-to-hand damage caused by allied creatures in hero's army. As opposed to slightly misleading in-game skill description Offense increases the base damage by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high Attack skill - compare damage formula.

Heroes with Offense as a starting skill:

Heroes with Offense as a specialty and a starting skill:

Chance to get[edit | edit source]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Town portrait Castle small.gif Castle  Knight   7
Town portrait Castle small.gif Castle  Cleric   4
Town portrait Rampart small.gif Rampart  Ranger   5
Town portrait Rampart small.gif Rampart  Druid   1 (lowest)
Town portrait Tower small.gif Tower  Alchemist   6
Town portrait Tower small.gif Tower  Wizard   1 (lowest)
Town portrait Inferno small.gif Inferno  Demoniac   8
Town portrait Inferno small.gif Inferno  Heretic   4
Town portrait Necropolis small.gif Necropolis  Death Knight   7
Town portrait Necropolis small.gif Necropolis  Necromancer   3
Town portrait Dungeon small.gif Dungeon  Overlord   8
Town portrait Dungeon small.gif Dungeon  Warlock   1 (lowest)
Town portrait Stronghold small.gif Stronghold  Barbarian  10 (highest)
Town portrait Stronghold small.gif Stronghold  Battle Mage   8
Town portrait Fortress small.gif Fortress  Beastmaster   5
Town portrait Fortress small.gif Fortress  Witch   2
Town portrait Conflux small.gif Conflux  Planeswalker   9
Town portrait Conflux small.gif Conflux  Elementalist   1 (lowest)
Town portrait Cove small.gif Cove  Captain   9
Town portrait Cove small.gif Cove  Navigator   4
Town portrait Factory small.gif Factory  Mercenary   6
Town portrait Factory small.gif Factory  Artificer   2


Comparison to Attack skill[edit | edit source]

This table shows how much extra Attack skill would need the hero of attacking unit have, in order to reach the same effect in damage increasing as with the Offense skill ( = how much is the Offense skill worth in terms of attack), assuming no other damage modifiers.

Offense level / Difference between Attack skill and Defense skill -20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0+
Basic 2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3 3.1 3.2 3.3 3.4 3.5 3.6 3.3 2.9 2.4 2
Advanced 4 4.2 4.4 4.6 4.8 5 5.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.4 6 5.6 5.2 4.8 4.4 4
Expert 6 6.3 6.6 6.9 7.2 7.5 7.8 8.1 8.4 8.7 9 9.1 8.8 8.4 8.1 7.7 7.4 7 6.7 6.3 6

See also: