Freedom
From Heroes of Might and Magic III
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Freedom
Scenario Description
For years the people of this land have been too dependent on each other. You have finally decided that it is time to declare your freedom and become an independent nation. Unfortunately your neighbors are thinking the same thing.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies:
/ ![Purple Purple](//images.shoutwiki.com/heroes/3/3f/Flag_purple.png)
![Tan Tan](http://images.shoutwiki.com/heroes/6/6c/Flag_tan.png)
![Purple Purple](http://images.shoutwiki.com/heroes/3/3f/Flag_purple.png)
Enemies:
/
+ ![Green Green](//images.shoutwiki.com/heroes/2/2d/Flag_green.png)
![Tan Tan](http://images.shoutwiki.com/heroes/6/6c/Flag_tan.png)
![Purple Purple](http://images.shoutwiki.com/heroes/3/3f/Flag_purple.png)
![Green Green](http://images.shoutwiki.com/heroes/2/2d/Flag_green.png)
Heroes[edit | edit source]
Orrin the Knight (level 3, with
Boots of Levitation) is
Green's starting hero.
Valeska the Knight is in prison behind the blue border guard.