Cyclops and Cyclops King

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Creatures-box.png
Stronghold creatures
Level

1

Level

2

Level

3

Orc Orc Orc
Level

4

Level

5

Roc Roc
Level

6

Level

7

Towns-small-creatures-12-box.pngTowns-small-creatures-9-box.png
Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
CoveNeutral
Factory
Town portrait Blank small.png
Neutral
Creature-box.png
Cyclops
Creature Cyclops.pngCreature Cyclops.png
CreatureBackground Stronghold.png
15
12
Shots
16
16–20
70
6
Move
Ground
Size
1
Growth
2
1266
1055
Cost Per Troop
Gold symbol for text.png
750
Shoots. Attacks siege walls (Basic).
Creature-box.png
Cyclops King
Creature Cyclops King.pngCreature Cyclops King.png
CreatureBackground Stronghold.png
17
13
Shots
24
16–20
70
8
Move
Ground
Size
1
Growth
2
1544 Horn of the Abyss1433 Shadow of Death
1110
Cost Per Troop
Gold symbol for text.png
1100
Shoots. Attacks siege walls (Advanced).

Cyclopes and Cyclops Kings are the level 6 creatures of Stronghold. They are recruited from the Cyclops Cave, and can be received as a reward from Wolf Raider Pickets Horn of the Abyss. The plural form of "cyclops" is "cyclopes."

"Cyclopses and cyclops kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a catapult... Cyclops catapult attacks are applied with Basic Ballistics skill. Cyclops kings do the same at the Advanced Ballistics skill level..." RoE manual

Dwellings & Portraits[edit | edit source]

Dwelling-portrait-box.png
Cyclops Cave
Shadow of Death map icon.png
Horn of the Abyss map icon.png
Cyclops (adventure map).gif
Cyclops King (adventure map).gif
Cyclops portrait.png
Mini Portrait Cyclops.png
Cyclops King portrait.png
Cyclops King portrait (HotA).png
Mini Portrait Cyclops King.png

Heroes with a specialty[edit | edit source]

User commentary

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Some may find the information in this section subjective or irrelevant.

The cyclopes deal good damage and have good attack skill, but their defense is rather low and so is their health. They should be protected in order to have them in large numbers and deal a lot of damage. Also, their regular dwelling costs 20 crystals Crystal, double of what is needed for the Behemoth Lair, so their dwelling is usually built a while after the Behemoth's, which results in lower numbers and efficiency on smaller maps especially.

Cyclops Kings have brilliant speed for a ranged unit, and thus are able to act prior to many strong enemies (e.g. they're faster than Crusaders or Pit Lords). When having accumulated large amounts of them, use Cyclops Kings as your main ranged unit, replacing slow and not very strong Orcs. Don't neglect the upgrade of Cyclopes, as fast shooter is a rare thing in the game. When playing with Yog, Cyclops Kings will be unstoppable having outstanding speed 9 and stats rising throughout the game, which makes him one of the best Stronghold heroes. Destroying fortifications is not reliable, but still may help a lot during a siege.

If you have open slots in a siege, consider splitting your Cyclopes/Cyclops Kings into as many stacks as possible. Every additional stack of these guys is ~Template:= another catapult!


See also:[edit source]