Flying

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This article refers to the ability of creatures to fly. For the spell, see Fly.

Flying is a special ability of creatures, which allows them to bypass obstacles (e.g. walls) during combat. Having creatures with this special ability in a hero's army does not affect the movement of that hero on the adventure map in any way (meaning that flying creatures also cause a movement penalty on non-native terrain).

Some other unusual movement abilities, such as the Devil's teleportation, give the same mechanical benefit and are lumped together with flying on this page. Note however that the burrowing ability of the Sandworm Olgoi-Khorkhoi Sandworm and Olgoi-Khorkhoi Horn of the Abyss is disabled on certain terrain, such as ship combat, where they become regular walking creatures.

Flying creatures are always immune to Quicksand small.png Quicksand.

Creatures with this special ability:

Basic Upgraded Upgraded only Neutral

* Teleporting/Energizing/Burrowing

Town 1 2 3 4 5 6 7
Town portrait Castle small.gif Griffin Royal Griffin  Angel Archangel 
Town portrait Rampart small.gif Pegasus Silver Pegasus  Green Dragon Gold Dragon 
Town portrait Tower small.gif Stone Gargoyle Obsidian Gargoyle  Genie Master Genie 
Town portrait Inferno small.gif Efreeti Efreet Sultan  Devil Arch Devil 
Town portrait Necropolis small.gif Wight Wraith  Vampire Vampire Lord  Bone Dragon Ghost Dragon 
Town portrait Dungeon small.gif Harpy Harpy Hag  Manticore Scorpicore  Red Dragon Black Dragon 
Town portrait Stronghold small.gif Roc Thunderbird 
Town portrait Fortress small.gif Serpent Fly Dragon Fly  Wyvern Wyvern Monarch 
Town portrait Conflux small.gif Pixie Sprite  Energy Elemental  Firebird Phoenix 
Town portrait Cove small.gif Nymph Oceanid  Stormbird Ayssid 
Town portrait Factory small.gif Sandworm Olgoi-Khorkhoi  Couatl Crimson Couatl 
Town portrait Neutral small.gif Fangarm  Faerie Dragon Rust Dragon Azure Dragon