Spider

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This XL+U template is not so rich. The town number here is above usual, connections are poorly guarded. The players are expected to base their game plan on exploration and spell research. Treasure zones are quite valuable (though they may not contain Relic artifacts), but they are roadless and quite heavily guarded.

Spider.png

Specifications[edit | edit source]

  • Map size: XL+U.
  • Content types clarification:
    • 53 (player zones, AI zones and white zones): content types (100–3000, 9), (3000–6000, 6), (10000–15000, 1).
    • 238 (gold zones): content types (6000–8999, 9), (10000–16000, 9), (16000–20000, 3).
  • Zones with towns have the native terrain of their corresponding town. The rest are generated with random terrain.
  • Dragon Utopia frequency in greater treasure zones (17–24) is increased to 200.
  • Special weeks are disabled.
  • Combat round limit is 100.
  • Other differences from SoD version:
    • Upper range of zones 1–16 content is changed from 6000–9999 to 10000–15000, lesser range is changed from 0–3000 to 100–3000.
    • Value of connections 3–9, 3–11, 4–10, 4–12 is changed from 3000 to 9000.
    • Obligatory roads added: 1–9, 1–10, 1–13, 2–11, 2–12, 2–14 (3 roads per starting zone for red and blue players).
  • Suggested rules and settings:

See also[edit | edit source]