Rebellion

From Heroes of Might and Magic III
Jump to navigationJump to search
Smap roe knight.png
Rebellion
3 Total Players / 3 Human Players
3
3
Size 2 (72×72) - M
Underground disabled
Scenario Description
The peasants are revolting, just when you need them to fight a war. The only hope for peace lies in finding the Grail.
Victory Condition
Construct the Grail at Pleasanton.
Build a Grail Structure.png
Loss Condition
Lose All Your Towns and Heroes.
Lose All Your Towns and Heroes.png
Allies: Red/ Blue/ Tan
Enemies: Red/ Blue/ Tan
Minimap back.png
Rebellion map fullauto.png
Rebellion minimap.png

Timed events[edit | edit source]

Day Title Message
Day 1 Intro part 1 As you and your two neighbors prepare for war, the populace of all three nations begins to revolt, wishing nothing more than a life of peace, harmony and love. These uprisings will likely continue until the land is united under one flag.
Day 1 Intro part 2 The City of Pleasanton lies at the junction of all three nations. You are convinced that the only way to unite the land, and the people, is to not only hold the city, but to permanently house the Grail there.
Day 1 Intro part 3 The problem, naturally, is finding the Grail before your opponents. Find the Grail and bring it to Pleasanton first, and the people of three nations shall celebrate your name for generations to come.