Ranged attack

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Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.

Horn of the Abyss[edit | edit source]

Ranged attack.png Melee attack.png In Horn of the Abyss Horn of the Abyss, ranged units can now select whether to use a ranged or melee attack.

Creatures with ranged attack:[edit | edit source]

Town 1 2 3 4 5 6 7
Town portrait Castle small.gif Archer Marksman  Monk Zealot 
Town portrait Rampart small.gif Wood Elf Grand Elf 
Town portrait Tower small.gif Master Gremlin  Mage Arch Mage  Titan 
Town portrait Inferno small.gif Gog Magog 
Town portrait Necropolis small.gif Lich Power Lich 
Town portrait Dungeon small.gif Beholder Evil Eye  Medusa Medusa Queen 
Town portrait Stronghold small.gif Orc Orc Chieftain  Cyclops Cyclops King 
Town portrait Fortress small.gif Lizardman Lizard Warrior 
Town portrait Conflux small.gif Storm Elemental  Ice Elemental 
Town portrait Cove small.gif Pirate Corsair Sea Dog  Sea Witch Sorceress 
Town portrait Factory small.gif Halfling (Factory) Halfling Grenadier  Gunslinger Bounty Hunter 
Town portrait Neutral small.gif Halfling  Sharpshooter  Enchanter 

See also[edit | edit source]