Protection from Air

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School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Protection from Air
Protection from Air.png
School:  Air Magic
Level:  2nd
Cost:  7/5
Duration:  1 rnd/sp
 Basic effect
Protects the selected friendly unit, reducing damage it received from Air spells by 30%.
 Advanced effect
Protects the selected friendly unit, reducing damage it received from Air spells by 50%.
 Expert effect
Protects all friendly units, reducing damage they received from Air spells by 50%.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   13
Town portrait Rampart small.gif Rampart   13
Town portrait Tower small.gif Tower   18 (13*)
Town portrait Inferno small.gif Inferno   18
Town portrait Necropolis small.gif Necropolis   13
Town portrait Dungeon small.gif Dungeon   13
Town portrait Stronghold small.gif Stronghold   13
Town portrait Fortress small.gif Fortress   13
Town portrait Conflux small.gif Conflux   11
Town portrait Cove small.gif Cove Horn of the Abyss   13
Town portrait Factory small.gif Factory Horn of the Abyss   13
* Without Library

Protection from Air is a 2nd level spell in the School of Air Magic. It reduces the damage the target allied creature takes from spells in the school of air magic.

Heroes starting with Protection from Air:

Creatures immune to Protection from Air:

Creatures capable of casting Protection from Air:

Creatures capable of casting Protection from Air:

Horn of the Abyss[edit | edit source]

In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here.