Mt Firewalk

From Heroes of Might and Magic III
Jump to navigationJump to search

This template is mirror version of Firewalk template and is focused on highly dynamic game. AI and player starting zones contain 3 towns and are very rich, but with some custom rules: 1 dwelling of 7th level and 2 dwellings of 6th level, and Pandora's boxes with experience, are always present; Dragon Utopias and banks which give creatures in reward are forbidden. The connection to white zone is worth opening soon: there the big piles of gold, banks with gold in reward and a Conflux village can be found. Besides white zone, there are 3 treasure zones present on each layer of template, known as “Creature Bank zone”, “Big Sand zone” and “Dragon Utopia zone”.

Mt Firewalk.png

Specifications[edit | edit source]

  • Map size: XL+U.
  • Content types clarification:
    • 96 (player and AI zones: 1, 2, 101, 102): content types (300–3000, 10), (5000–16000, 6), (12000–22000, 3).
    • 113 (white zones: 4, 5, 104, 105): content types (300–3000, 5), (3500–3500, 20).
    • 610 (big sand zones: 3, 103): content types (10000–25000, 10), (25000–35000, 10), (35000–55000, 3).
    • 480 (creature bank zones: 6, 106): content types (7900–8100, 20), (7900–8100, 20).
    • 9160 (dragon utopia zones: 7, 107): content types (7900–8100, 20), (45000–45000, 100), (45000–45000, 100).
  • Mirror template. Underground is generated exactly similar to surface level. Zone content on the surface and in the underground is also the same.
  • Mirror zones are cross-connected: a portal in an arbitrary zone #X leads to a portal in the copy of another zone #Y (i.e., zone #Y+100), and vice-versa.
  • Starting player (1 and 101) and AI (2 and 102) zones have the native terrain of their corresponding town. Zone 3, 7 and their mirror copies are always sand zones. Zones 4, 5 and their mirror copies are always generated on dirt. Zone 6 and its mirror copy is always a lava zone.
  • Banned heroes:
  • Villages in zones 4, 5 and their mirror copies are always Confluxes.
  • Allowed artifacts: Orb of Inhibition and Recanter's Cloak.
  • Special weeks are disabled.
  • Combat round limit is 100.
  • Suggested rules and settings:

See also[edit | edit source]