Clash of Dragons

From Heroes of Might and Magic III
Jump to navigationJump to search

This template is played without any rules, like Anarchy. The most valuable treasure zones have neutral dragon dwellings, while the gameplan is based on joining the guards in these zones using Diplomacy.

Clash of Dragons.png

Specifications[edit | edit source]

  • Map size: XL+U.
  • Content types clarification:
    • 72 (player zones): content types (300–1900, 15), (2000–5000, 4), (5000–9000, 6).
    • 93 (white zones): content types (300–1900, 15), (5000–12000, 2), (10000–20000, 4).
    • 336 (upper gold zones): content types (300–1900, 10), (10000–15000, 8), (20000–25000, 10).
    • 375 (lower gold zones): content types (20000–30000, 15).
    • 519 (intermediary gold zones): content types (300–1900, 6), (10000–15000, 10), (20000–25000, 15).
    • 800 (central gold zones, below): content types (80000–80000, 10).
    • 1000 (central gold zones, above): content types (80000–120000, 10).
  • Starting player zones (1, 14) have the native terrain of their corresponding town. Neighboring zones 2, 15, as well as central zones 6–9 — grass or subterranean. Intermediary zones 4, 17 — dirt or subterranean. Upper Zones 3, 16 — always lava. The rest (5, 18, 10–13) — snow or subterranean.
  • Different towns of the same zone are allowed to have different alignments.
  • Towns in zones 5, 18 are always Towers.
  • Only Rampart, Dungeon and neutral creatures are generated in zones 6–13.
  • Zones 6–13 contain only neutral dwellings; Pandora's Boxes in these zones and Seer Huts requesting artifacts from these zones can have only neutral creatures as rewards.
  • Guards can be accepted for free. 100% of group is accepted.
  • Anarchy mode is on: SoD shifted guards bug is un-fixed, certain objects can be accessible using Fly or Dimension Door spell without fighting the guards.
  • Banned heroes:
  • Allowed heroes:
  • Allowed artifacts:
  • Banned object:
  • Allowed objects:
  • Value of Spell Scrolls is reduced: 4th level spells — from 8000 to 4000, 5th level spells — from 10000 to 5000, Fly/Dimension Door/Town Portal — from 20000 to 5000. Maximum amount of these Scrolls is increased from 3/2/1 to 4.
  • Special weeks are allowed.
  • Combat round limit is 100.
  • Other differences from SoD version:
    • There cannot be more mines in the zone than the number on layout prescribes.
  • Suggested rules and settings:

See also[edit | edit source]