Yrkula

From Heroes of Might and Magic III
Jump to navigationJump to search
Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Conflux heroes
(minor)
Planeswalkers
Ulkumi Ulkumi Horn of the Abyss
Tonant Tonant Horn of the Abyss
Elementalists
Fulghea Fulghea Horn of the Abyss
Telchion Telchion Horn of the Abyss
Yrkula Yrkula Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Yrkula the Elementalist
Basic information:
Yrkula Class: Elementalist
Gender: Female
Race: Genie
'
Specialty: Haste
Specialty Haste Yrkula's proficiency in the Haste spell allows her to cast it with increased effect, based on the level of the target (greater bonus on weaker units).
Starting Level:
Exp2.gif  Level 1 Exp2.gif 
Starting primary skills:
Attack 5 Defense 7 Spell Power 19 Knowledge 18
Starting secondary skills:
Leadership Expert Leadership
Air Magic Expert Air Magic
Armorer Expert Armorer
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Air Elemental Air Elemental 90 Always
Master Genie Master Genie 40 Always
Air Elemental Air Elemental 90 Always
Faerie Dragon Faerie Dragon 2 Always
Air Elemental Air Elemental 90 Always
Master Genie Master Genie 40 Always
Air Elemental Air Elemental 90 Always
Starting movement points:
1760

Story[edit | edit source]

A guard of a tomb north of Burton.

Appearances[edit | edit source]

Forged in Fire
Tomb Raiders as an enemy.

Spells[edit | edit source]

Spells available to Yrkula
Air Shield small.png Air Shield Counterstrike small.png Counterstrike Disrupting Ray small.png Disrupting Ray Protection from Air small.png Protection from Air
Summon Air Elemental small.png Summon Air Elemental