Template:Hs table row
From Heroes of Might and Magic III
Jump to navigationJump to searchHero specialties table row[edit source]
- specialty
- specialty class
- (varies based on parameter 2)
- Spell -> "percent"/"static"/"damage" for the common specialty text.
- Creature/War machine -> Value for every X levels the specialty improves
- (varies based on parameter 2)
- Creature -> Upgraded creature name
- effect=
- background= #bgcolor
- specimage=
- himage= (use a value of "(HotA)" to show the hota version of the image when the content switch is set)
- h= (heroes - use hero templates split by <br>)
- cr2= (used for adding an intermediate upgrade creature (e.g. Corsairs))
- cr1= (used for when the base creature name is different than the specialty (e.g. Golems))
{|... {{hs table row| Armadillos | Creature | 3 | Bellwether Armadillos | h={{H|Celestine|0=}}}} |}
Specialty | Specialty class |
Hero | Effect | |
---|---|---|---|---|
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Air Shield ![]() |
Spell | ![]() ![]() |
Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Animate Dead | Spell | ![]() ![]() |
Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. |
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Archers | Creature | ![]() ![]() |
Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). |
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Archery | Secondary Skill | ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Archery skill. |
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Armadillos | Creature | ![]() ![]() |
Increases Speed of any Armadillos or Bellwether Armadillos by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Armorer | Secondary Skill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Receives a 5% per level bonus to Armorer skill. |
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Automatons | Creature | ![]() ![]() |
Increases damage dealt by explosion of Automatons and Sentinel Automatons by 5% for every level (rounded up). |
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Automatons | Creature | ![]() ![]() |
Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Ballista | War machine | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). |
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Basilisks | Creature | ![]() ![]() |
Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). |
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Behemoths | Creature | ![]() ![]() |
Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage. |
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Beholders | Creature | ![]() ![]() |
Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Black Knights | Creature | ![]() ![]() |
Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage. |
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Black Knights | Creature | ![]() ![]() |
Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Bless | Spell | ![]() ![]() |
Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature. |
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Bloodlust | Spell | ![]() ![]() ![]() ![]() |
Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. |
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Cannon | War machine | ![]() ![]() |
Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels (rounded up). |
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Cavaliers | Creature | ![]() ![]() |
Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |
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Dragons | Creature | ![]() ![]() ![]() ![]() ![]() ![]() |
All dragons receive +5 Attack, and +5 Defense. |
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Golems | Creature | ![]() ![]() |
Increases Speed of any Stone Golems or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Pirates | Creature | ![]() ![]() |
Increases Speed of any Pirates , Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). |
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Sharpshooters | Upgrade | ![]() ![]() |
Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters . |