Rogue

From Heroes of Might and Magic III
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Creatures-box-neutral-hota.pngCreatures-box-neutral-sod.png
Level

1

Level

2

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3

Level

4

Satyr Satyr Horn of the Abyss
Level

5

Level

6

Level

7

Level

1

Level

2

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3

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4

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5

Level

6

Level

7

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Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Creature-box.png
Rogue
Creature Rogue.pngCreature Rogue.png
CreatureBackground Neutral.png
8
3
2–4
10
6
Move
Ground
Size
1
Growth
8
135
135
Cost Per Troop
Gold symbol for text.png

100

Rogues are level 2 neutral creatures recruited from the Rogue Cavern.

"Rogues abound in Antagrich. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them." SoD manual

Dwellings & Portraits[edit | edit source]

Dwelling-portrait-box-small-noexp.png
Rogue Cavern
Rogue (adventure map).gif
Rogue portrait.png
Mini Portrait Rogue.png

Heroes with a specialty[edit | edit source]

  • (none)

Special Ability: Spying[edit | edit source]

A hero with at least one Rogue in the army will act as if the expert level Visions small.png Visions spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.

Appearance[edit | edit source]

Rogues were added in Armageddon's Blade, so there are no Rogues or Rogue Caverns in Restoration of Erathia.

Gallery[edit | edit source]

See Also:[edit source]