Protection from Water
From Heroes of Might and Magic III
Jump to navigationJump to searchProtection from Water | ||
---|---|---|
![]() | ||
School: | Water Magic | |
Level: | 1st | |
Cost: | 5/4 | |
Duration: | 1 rnd/sp | |
Basic effect | ||
Protects the selected friendly unit, reducing damage it receives from Water spells by 30% (50% ![]() | ||
Advanced effect | ||
Protects the selected friendly unit, reducing damage it receives from Water spells by 50% (75% ![]() | ||
Expert effect | ||
Protects all friendly units, reducing damage they receives from Water spells by 50% (75% ![]() | ||
Probability of occurrence (%): | ||
![]() |
20 | |
![]() |
20 | |
![]() |
25 (20*) | |
![]() |
20 | |
![]() |
20 | |
![]() |
19 | |
![]() |
20 | |
![]() |
20 | |
![]() |
20 | |
![]() ![]() |
20 | |
![]() ![]() |
20 | |
* Without Library |
It reduces the damage the target allied creature takes from spells in the school of water magic.
Creatures immune to Protection from Water:
Creatures capable of casting Protection from Water:
Master Genies (Advanced level)
Ice Elementals (Advanced level)
Horn of the Abyss[edit | edit source]
In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here.