Mt Duel
From Heroes of Might and Magic III
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- XH - G size, 2 - 4 players.
- 8 Heroes version has Shackles of War.
- Starting zone contains: 3 control scrolls (Fly, DD and TP), Conflux town, 2 Portals leading to your biome, Wood, Ore and Gold mines, several Knowledge boosters and Pandora's Box with all LVL 3 spells (requires Basic Wisdom).
- Gold Mine guards in the Bunker always join (75%, without Diplomacy), price range is from 2000 to 7600 gold - max roll of Walking Dead (Skeletons, Familiars, Fire Elementals).
- In the biome there's 4 towns: 2 of which mirror your starting town, and the other two mirror the faction of a nearby Side Zone.
- All towns in the middle zone belong to the same faction.
- Pandora with all spells (which requires Expert Wisdom) can be found through the portal located within the Side Treasury. 50k value entrance guard.
- Diplomacy effectiveness is reduced to 25% joining in the desert and starting biomes.
- More information: