Mirlanda
From Heroes of Might and Magic III
(Redirected from Mirlinda)
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Mirlanda | |||||||||||
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Mirlanda the Witch | |||||||||||
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Basic information: | |||||||||||
Class: | Witch | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Mirlanda spent much of her younger days toying with the dark arts, before realizing that such a path usually leads to self destruction. She has learned to walk a fine line between good and evil, always making sure that one does not grow more powerful than the other. | |||||||||||
Specialty: Weakness | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skill: | |||||||||||
Advanced Wisdom | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Weakness | |||||||||||
Starting movement points: | |||||||||||
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Mirlanda the Witch is a Fortress hero. Mirlanda starts with a spell book and the spell Weakness.
Story[edit | edit source]
Daughter of an Avleean druid and half-sister to Celestine.
Appearances[edit | edit source]
- Forged in Fire
- New Order as an enemy.
- Revolt of the Beastmasters
- The War for the Mudlands as an enemy.
Specialty[edit | edit source]
Mirlanda's specialty gives in addition to the normal Weakness attack penalty:
-3 attack to creatures on level 1–2
-2 attack to creatures on level 3–4
-1 attack to creatures on level 5–6
No additional penalty for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.
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Mirlanda starts with Advanced Wisdom, which is less useful for Fortress, since they only have Mage Guild level 3. |