Kurl
From Heroes of Might and Magic III
Jump to navigationJump to searchTower heroes (minor) | |||||||||||
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Alchemists | |||||||||||
Frederick | |||||||||||
Aietes | |||||||||||
Aiedia | |||||||||||
Ilmarin | |||||||||||
Wizards | |||||||||||
Vidomina | |||||||||||
Kurl | |||||||||||
Palaemon | |||||||||||
Lyadra | |||||||||||
Mallerio | |||||||||||
Balindar | |||||||||||
Towns | |||||||||||
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Kurl the Wizard (Ultimatum) | |||||||||||
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Basic information: | |||||||||||
Class: | Wizard | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Descendant of the great Barbarian King Jarg, he despises his heritage and does everything he can to distance himself from it. Hence, he endured the torments of his fellow students to become a Wizard. Now, he rules over the same Barbarians he hates. | |||||||||||
Specialty: Magi | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Ballistics | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
Shield | |||||||||||
Starting movement points: | |||||||||||
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Kurl the Wizard (Steelhorn) | |||||||||||
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Basic information: | |||||||||||
Class: | Wizard | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Specialty: Magi | |||||||||||
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Starting Level: | |||||||||||
Level 14 | |||||||||||
Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Expert Navigation | |||||||||||
Expert Wisdom | |||||||||||
Advanced Estates | |||||||||||
Advanced Fire Magic | |||||||||||
Advanced Offense | |||||||||||
Advanced Sorcery | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
Shield | |||||||||||
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Story[edit | edit source]
One of the Wizard-Kings of Bracaduun. Captured four barbarian bards and held them in exchange for Tarnum. Executed the elder bard in an attempt to make Tarnum surrender. Once Tarnum overthrew him, he was released to go his own way.
Appearances[edit | edit source]
- Warlords of the Wasteland
- Ultimatum as an enemy.
- Steelhorn as an enemy.