Key to Victory

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Key to Victory Restoration of Erathia
2 Total Players / 1 Human Player
1
2
Size 1 (36×36) - S Underground enabled
A war is about to occur and the two forces are separated only by a heavily guarded mountain pass.
Victory condition:
Defeat All Enemies.png Defeat All Enemies
Loss condition:
Lose All Your Towns and Heroes.png Lose All Your Towns and Heroes
Allies: Red Enemies: Blue
Choose a bonus:
 
Carried to next scenario:
Max level:
Exp2.gif
Key to Victory map auto.png
Key to Victory minimap.png
Key to Victory underground map auto.png
Key to Victory underground minimap.png

Timed events[edit | edit source]

Day Title Message
Day 1 Intro part 1 For 400 years, the Border Guards between your kingdom and the lands to the north have prevented your enemies from invading. Now, however, your astrologers believe that the northern lands have weakened enough for you to invade, but you will still need a strong army to do so.
Day 1 Intro part 2 Build your forces, and when you are ready, command your Border Guards to stand down. The time has come for you to eliminate, rather than block, the threat of invasion.

Objects[edit | edit source]

Towns[edit | edit source]

Location Player Type Name
32, 33, 0 Red Random Town -
20, 15, 0 Blue Random Village -

Heroes[edit | edit source]

Location Player Hero
30, 18, 0 Imprisoned AdelaAdela Adela the Cleric

Seer's Huts[edit | edit source]

Location Quest Reward Messages
Seer's Hut 1.gif
34, 19, 0
Return with:
Angel Feather ArrowsAngel Feather Arrows
5000 Exp small.png Experience Proposal: (none)
Progress: (none)
Completion: (none)

See also[edit | edit source]