Implosion

From Heroes of Might and Magic III
Jump to navigationJump to search
School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Implosion
Implosion.png
School:  Earth Magic
Level:  5th
Cost:  30/25
Duration:  instant
 Basic effect
Target, enemy troop receives (100 + (power × 75)) damage.
 Advanced effect
Target, enemy troop receives (200 + (power × 75)) damage.
 Expert effect
Target, enemy troop receives (300 + (power × 75)) damage.
 Probability of occurrence (%):
Town portrait Castle small.png Castle   -
Town portrait Rampart small.png Rampart   16
Town portrait Tower small.png Tower   28 (14*)
Town portrait Inferno small.png Inferno   16
Town portrait Necropolis small.png Necropolis   20
Town portrait Dungeon small.png Dungeon   12
Town portrait Stronghold small.png Stronghold   -
Town portrait Fortress small.png Fortress   -
Town portrait Conflux small.png Conflux   13
Town portrait Cove small.png Cove Horn of the Abyss   -
Town portrait Factory small.png Factory Horn of the Abyss   16
* Without Library

Implosion is a 5th level spell in the School of Earth Magic. From the direct damage spells with a damage dealing capability of 300 + (power × 75), it is the most destructive spell for a single creature stack. From the spells that can cause collateral damage, Armageddon is the most destructive.

Implosion also has the highest slope value of 75, which means that for every point power increases Implosion does 75 points more damage. In comparison, Armageddon has 50, Chain Lightning has 40 and Magic Arrow has 10.

The highest possible damage for Implosion cast by a player is 571611 points of damage. This requires Expert Earth Magic (or Rockland, or Magic plains), Expert Sorcery, Sorcery as hero specialty (gives 5% bonus to Sorcery per level), maximum Power (99), maximum hero level (6424) and Orb of Silt. 563886 (ca. 98%) points are the bonus from Sorcery skill. Therefore this is the highest possible damage to deal to one unit by one spell by a player. It is, however, possible for Faerie Dragon to cast spells of theoretically infinite strength. For highest possible damage to deal to multiple units at once by one spell, see Armageddon.

In HotA Horn of the Abyss, the maximum hero level is 74. A hero with Expert Sorcery and Sorcery Specialty, wielding an Orb of Silt while residing in a Dungeon with the Guardian of Earth, while equipped with the Titan's Cuirass, the Helm of Heavenly Enlightenment, the Lion's Shield of Courage, the Celestial Necklace of Bliss, the Sword of Judgement, the Sandals of the Saint and the Dragon Wing Tabard can reach Spell Power of -102. The value is negative, most likely due to a stack overflow. In that situation, the Implosion spell will deal 19756 damage. Note, that without the aforementioned artifacts (except for the Orb of Silt), the Hero will have Spell Power of 123 and the Implosion will deal 19669 damage. These numbers are the highest values of damage a single spell can deal to one creature in HotA Horn of the Abyss.

Creatures immune to Implosion:

See also:[edit source]