Flying

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This article refers to the ability of creatures to fly. For the spell, see Fly.

Flying is a special ability of creatures, which allows them to bypass obstacles (e.g. walls) during combat. Having creatures with this special ability in a hero's army does not affect the movement of that hero on the adventure map in any way (meaning that flying creatures also cause a movement penalty on non-native terrain).

Some other unusual movement abilities, such as the Devil's teleportation, give the same mechanical benefit and are lumped together with flying on this page. Note however that the burrowing ability of the Sandworm Olgoi-Khorkhoi Sandworm and Olgoi-Khorkhoi Horn of the Abyss is disabled on certain terrain, such as ship combat, where they become regular walking creatures.

Flying creatures are always immune to Quicksand small.png Quicksand.

Creatures with this special ability:

Basic Upgraded Upgraded only Neutral

* Teleporting/Energizing/Burrowing

Town 1 2 3 4 5 6 7
Town portrait Castle small.png Griffin Royal Griffin  Angel Archangel 
Town portrait Rampart small.png Pegasus Silver Pegasus  Green Dragon Gold Dragon 
Town portrait Tower small.png Stone Gargoyle Obsidian Gargoyle  Genie Master Genie 
Town portrait Inferno small.png Efreeti Efreet Sultan  Devil Arch Devil 
Town portrait Necropolis small.png Wight Wraith  Vampire Vampire Lord  Bone Dragon Ghost Dragon 
Town portrait Dungeon small.png Harpy Harpy Hag  Manticore Scorpicore  Red Dragon Black Dragon 
Town portrait Stronghold small.png Roc Thunderbird 
Town portrait Fortress small.png Serpent Fly Dragon Fly  Wyvern Wyvern Monarch 
Town portrait Conflux small.png Pixie Sprite  Energy Elemental  Firebird Phoenix 
Town portrait Cove small.png Nymph Oceanid  Stormbird Ayssid 
Town portrait Factory small.png Sandworm Olgoi-Khorkhoi  Couatl Crimson Couatl 
Town portrait Neutral small.png Fangarm  Faerie Dragon Rust Dragon Azure Dragon