Derelict Ship
Derelict Ship | ||||||||
Picture | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
3000 | 600 | |||||
30 % |
|
3000 Artifact (T) |
900 | |||||
30 % |
|
4000 Artifact (T) |
1200 | |||||
10 % |
|
6000 Artifact (Mi) |
1800 | |||||
Visiting scheme | ||||||||
Event | ||||||||
The rotting hulk of a great pirate ship creaks eerily as it is pushed against the rocks. Do you wish to search the ship? * * * Upon defeating the Water Elementals you spend several hours sifting through the debris and find nothing. Such a despicable act reduces your army's morale. |
Derelict Ship is an adventure map location, and commonly known as one of the creature banks. It can only be found in water and is guarded by 20–60 Water Elementals. The more guards there are, the better the reward. The treasure contains and possibly one treasure or minor class artifact.
The guards are divided into five stacks of 4/6/8/12 Water Elementals (red hexes) and attack in alphabetic order: from A to E. In Horn of the Abyss, the object's level can be preset by a map-maker.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
Searching the derelict ship after the guards have been defeated decreases morale by 1. Visiting additional derelict ships will not further decrease morale.
Guards preview[edit | edit source]
The table shows how to pre-check the guard strength of an object without attacking it.
Guards | Stacks | Guards preview (in HotA only) | Upg. stack |
---|---|---|---|
30 %: x20 | 4 x5 | lots (20-49) of Water Elementals | No |
30 %: x30 | 6 x5 | ||
30 %: x40 | 8 x5 | ||
10 %: x60 | 12 x5 | horde (50-99) of Water Elementals |
Default settings for random map generator[edit | edit source]
- Terrain: water.
- Value: 4000.
- Density: 20.
See also[edit | edit source]
See also:[edit source]