Cyra
Tower | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Alchemists | |||||||||||
Piquedram | |||||||||||
Thane | |||||||||||
Josephine | |||||||||||
Neela | |||||||||||
Torosar | |||||||||||
Fafner | |||||||||||
Rissa | |||||||||||
Iona | |||||||||||
Wizards | |||||||||||
Astral | |||||||||||
Halon | |||||||||||
Serena | |||||||||||
Daremyth | |||||||||||
Theodorus | |||||||||||
Solmyr | |||||||||||
Aine | |||||||||||
Cyra | |||||||||||
Dracon | |||||||||||
Towns | |||||||||||
|
Cyra the Wizard | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic information: | |||||||||||
Class: | Wizard | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Cyra originally sought to learn magic so that she could cast spells on men to make them love her. She gave up that dream, however, when she discovered that she had real mystical talents that could be put to better use. | |||||||||||
Specialty: Haste | |||||||||||
| |||||||||||
Starting primary skills: | |||||||||||
| |||||||||||
Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Diplomacy | |||||||||||
Starting troops: | |||||||||||
| |||||||||||
Starting troops : | |||||||||||
| |||||||||||
Starting spell: | |||||||||||
Haste | |||||||||||
Starting movement points: | |||||||||||
|
Cyra the Wizard is a Tower hero. Cyra starts with a spell book and the spell Haste.
Story[edit | edit source]
Cyra does not appear in the story text of any campaign levels.
Specialty[edit | edit source]
Cyra's specialty gives in addition to normal Haste speed bonuses
+3 to creatures on level 1–2
+2 to creatures on level 3–4
+1 to creatures on level 5–6
No additional bonus for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.
User commentary
[Show user commentary]
[Hide user commentary]
|
This specialty is especially useful in early game. With Expert Haste, Cyra's Master Gremlins will be faster than any creature below level 7 (and be tied with the Dragon Fly and the Efreet Sultan). This means at least two shots without distance penalty which can reduce losses significantly. Haste also make slow and defensive units like stone golem better in attacking and controling the more important hexes on the battlefield. As Haste is one of the most useful spells, starting with it along with the ability to boost low-level creatures (which tend to have lower speed) further, makes her a powerful starting hero. |