Castle

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This article refers to the town. For the town structure named Castle, see Fortifications.

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Fully upgraded Castle (HotA)Fully upgraded Castle

Castle is a Good alignment town, home to the Knight and Cleric hero classes.

Castle represents Erathia.

The native terrain of Castle is Grass.

"Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies." Restoration of Erathia Manual

Castle Buildings[edit source]

Toggle Castle Building Tree

Castle Building Tree
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Building Category
Cost Horn of the Abyss Shadow of Death
Common Buildings
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37000

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45

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40

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Mage Guild
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5000

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20

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20

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18

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18

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18

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18

Dwellings
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61500

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47

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52

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24

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24

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29

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24

Unique Buildings
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7500

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35

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10

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Total Building Cost
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111000

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147

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122

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42

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42

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47

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42

Weekly Troop Cost
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29580

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6

Common Buildings[edit source]

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Halls
Village Hall
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-

Town Hall
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2500

City Hall
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5000

Capitol
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10000

Fortifications
Fort
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5000

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20

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20

Citadel
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2500

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-

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5

Castle
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5000

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10

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10

Miscellaneous Buildings
Tavern
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500

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5

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-

Marketplace
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500

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5

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-

Resource Silo
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5000

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-

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5

Blacksmith
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1000

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5

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-

Mage Guild
Mage Guild Level 1
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2000

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5

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Mage Guild Level 2
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1000

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5

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4

Mage Guild Level 3
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1000

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5

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6

Mage Guild Level 4
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1000

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5

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8

Banned Spells
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Creature Dwellings[edit source]

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Building
Cost Horn of the Abyss Shadow of Death
Creature
Max/Wk
Cost/Wk
Guardhouse
Upg. Guardhouse
Archers' Tower
Upg. Archers' Tower
Griffin Tower
Upg. Griffin Tower
Barracks
Upg. Barracks
Monastery
Upg. Monastery
Training Grounds
Upg. Training Grounds
Portal of Glory
Upg. Portal of Glory
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500

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-

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10

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1000

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5

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1000

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5

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5

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1000

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5

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5

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1000

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5

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1000

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5

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2000

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5

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2000

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5

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5

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3000

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5

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5

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2

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2

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2

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2

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1000

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2

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2

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2

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2

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2

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2

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5000

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20

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3000

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20000

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10

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10

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10

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10

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20000

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10

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10

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10

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10

Creature portrait Pikeman (HotA) small.gifCreature portrait Pikeman small.gif
Creature portrait Halberdier (HotA) small.gifCreature portrait Halberdier small.gif
Creature portrait Archer small.gifCreature portrait Archer small.gif
Creature portrait Marksman small.gifCreature portrait Marksman small.gif
Creature portrait Griffin small.gifCreature portrait Griffin small.gif
Creature portrait Royal Griffin small.gifCreature portrait Royal Griffin small.gif
Creature portrait Swordsman small.gifCreature portrait Swordsman small.gif
Creature portrait Crusader small.gifCreature portrait Crusader small.gif
Creature portrait Monk small.gifCreature portrait Monk small.gif
Creature portrait Zealot small.gifCreature portrait Zealot small.gif
Creature portrait Cavalier small.gifCreature portrait Cavalier small.gif
Creature portrait Champion small.gifCreature portrait Champion small.gif
Creature portrait Angel small.gifCreature portrait Angel small.gif
Creature portrait Archangel small.gifCreature portrait Archangel small.gif
28
18
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8
6
4
2
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Unique Buildings[edit source]

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Building
Cost Horn of the Abyss Shadow of Death
Description
Brotherhood of the Sword
Shipyard
Lighthouse
Stables
Griffin Bastion
Colossus
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500

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5

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-

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-

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-

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2000

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20

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2000

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10

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-

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-

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2000

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10

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1000

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Gives a garrisoned hero +2 Morale while defending in siege combat.
Allows the player to purchase boats if the town is next to water.
Gives all allied heroes +500 movement while at sea. Effect is cumulative.
Gives visiting allied heroes +300 Horn of the Abyss+400 Shadow of Death movement until the end of the week.
Horde Building. +3 Griffin and Royal Griffin growth per week.
Grail Structure. +5000 Gold/day. +50% creature growth. Gives all allied heroes +2 Morale.

Heroes[edit source]

Name Class Expansion Source Specialty Skill 1 Skill 2 Spell
OrrinOrrin Orrin    Knight Knight   1 - Restoration of Erathia Specialty Archery small.png  Archery Basic Leadership  Basic Leadership   Basic Archery  Basic Archery  
ValeskaValeska Valeska    Knight Knight   1 - Restoration of Erathia Specialty Archers small.png  Archers Basic Leadership  Basic Leadership   Basic Archery  Basic Archery  
EdricEdric Edric    Knight Knight   1 - Restoration of Erathia Specialty Griffins small.png  Griffins Basic Leadership  Basic Leadership   Basic Armorer  Basic Armorer  
SylviaSylvia Sylvia    Knight Knight   1 - Restoration of Erathia Specialty Navigation small.png  Navigation Basic Leadership  Basic Leadership   Basic Navigation  Basic Navigation 
BeatriceBeatrice Beatrice    Knight Knight   4 - Horn of the Abyss Specialty Scouting small.png  Scouting Basic Leadership  Basic Leadership   Basic Scouting  Basic Scouting  
Lord HaartLord Haart Lord Haart  Restoration of Erathia   Knight Knight   1 - Restoration of Erathia Specialty Estates small.png  Estates Basic Leadership  Basic Leadership   Basic Estates  Basic Estates  
SorshaSorsha Sorsha    Knight Knight   1 - Restoration of Erathia Specialty Swordsmen small.png  Swordsmen Basic Leadership  Basic Leadership   Basic Offense  Basic Offense  
ChristianChristian Christian    Knight Knight   1 - Restoration of Erathia Specialty Ballista small.png  Ballista Basic Leadership  Basic Leadership   Basic Artillery  Basic Artillery  
TyrisTyris Tyris    Knight Knight   1 - Restoration of Erathia Specialty Cavaliers small.png  Cavaliers Basic Leadership  Basic Leadership   Basic Tactics  Basic Tactics  
Sir MullichSir Mullich Sir Mullich Horn of the Abyss (Campaign/Custom) Armageddon's Blade   Knight Knight   2 - Armageddon's Blade Specialty Speed small.png  Speed Advanced Leadership  Advanced Leadership   
AdelaAdela Adela    Cleric Cleric   1 - Restoration of Erathia Specialty Bless small.png  Bless Basic Wisdom  Basic Wisdom   Basic Diplomacy  Basic Diplomacy   Bless small.png Bless 
CuthbertCuthbert Cuthbert    Cleric Cleric   1 - Restoration of Erathia Specialty Weakness small.png  Weakness Basic Wisdom  Basic Wisdom   Basic Estates  Basic Estates   Weakness small.png Weakness 
AdelaideAdelaide Adelaide    Cleric Cleric   1 - Restoration of Erathia Specialty Frost Ring small.png  Frost Ring Advanced Wisdom  Advanced Wisdom     Frost Ring small.png Frost Ring 
InghamIngham Ingham    Cleric Cleric   1 - Restoration of Erathia Specialty Monks small.png  Monks Basic Wisdom  Basic Wisdom   Basic Mysticism  Basic Mysticism   Curse small.png Curse 
SanyaSanya Sanya    Cleric Cleric   1 - Restoration of Erathia Specialty Eagle Eye small.png  Eagle Eye Basic Wisdom  Basic Wisdom   Basic Eagle Eye  Basic Eagle Eye   Dispel small.png Dispel 
LoynisLoynis Loynis    Cleric Cleric   1 - Restoration of Erathia Specialty Prayer small.png  Prayer Basic Wisdom  Basic Wisdom   Basic Learning  Basic Learning   Prayer small.png Prayer 
CaitlinCaitlin Caitlin    Cleric Cleric   1 - Restoration of Erathia Specialty Gold small.png  Gold Basic Wisdom  Basic Wisdom   Basic Intelligence  Basic Intelligence  Cure small.png Cure 
RionRion Rion    Cleric Cleric   1 - Restoration of Erathia Specialty First Aid small.png  First Aid Basic Wisdom  Basic Wisdom   Basic First Aid  Basic First Aid   Stone Skin small.png Stone Skin 

Creatures[edit source]

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Pikeman Pikeman Pikeman Pikeman   Town portrait Castle small.png 1 4 5 1 3 10 4 14 80 60 Gold   Immune to jousting 
Halberdier Halberdier Halberdier Halberdier   Town portrait Castle small.png 1+ 6 5 2 3 10 5 14 115 75 Gold   Immune to jousting 
Archer Archer Archer Archer   Town portrait Castle small.png 2 6 3 2 3 10 4 9 126 100 Gold   Ranged (12 shots) 
Marksman Marksman Marksman Marksman   Town portrait Castle small.png 2+ 6 3 2 3 10 6 9 184 150 Gold   Ranged (24 shots), Double attack 
Griffin Griffin Griffin Griffin   Town portrait Castle small.png 3 8 8 3 6 25 6 7 351 200 Gold   Flying, Two retaliations 
Royal Griffin Royal Griffin Royal Griffin Royal Griffin   Town portrait Castle small.png 3+ 9 9 3 6 25 9 7 448 240 Gold   Flying, Unlimited retaliations 
Swordsman Swordsman Swordsman Swordsman   Town portrait Castle small.png 4 10 12 6 9 35 5 4 445 300 Gold    
Crusader Crusader Crusader Crusader   Town portrait Castle small.png 4+ 12 12 7 10 35 6 4 588 400 Gold   Double attack 
Monk Monk Monk Monk   Town portrait Castle small.png 5 12 7 10 12 30 5 3 582 Horn of the Abyss485 Shadow of Death 400 Gold   Ranged (12 shots) 
Zealot Zealot Zealot Zealot   Town portrait Castle small.png 5+ 12 10 10 12 30 7 3 750 450 Gold   Ranged (24 shots), No melee penalty 
Cavalier Cavalier Cavalier Cavalier   Town portrait Castle small.png 6 15 15 15 25 100 7 2 1946 1000 Gold   Jousting 
Champion Champion Champion Champion   Town portrait Castle small.png 6+ 16 16 20 25 100 9 2 2100 1200 Gold   Jousting 
Angel Angel Angel Angel   Town portrait Castle small.png 7 20 20 50 50 200 12 1 5019 3000 Gold 1 Gem   Flying, Hates Devils , Morale +1
Archangel Archangel Archangel Archangel   Town portrait Castle small.png 7+ 30 30 50 50 250 18 1 8776 5000 Gold 3 Gem   Flying, Hates Devils, Resurrection, Morale +1 

Town Names[edit source]

Unless specified by the mapmaker, towns will generate with a random name. Castle towns will use one of these following names:

Alexandretta Armitage Brettonia Castellatus
Claxton Cornerstone Dunwall Gateway
Highcastle Kanan Kildare Middleheim
Transom Whistledale Whitemoon Whitestone

If there are more Castle towns on the map than possible names, they will use names taken from other towns.

User Commentary

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Some may find the information in this section subjective or irrelevant.

  • With two types of ranged attack units and two flying creature types available, Castle-based armies are well equipped to quickly engage and defeat their enemies.
  • Build and upgrade Portal of Glory by the cost of neglecting other dwellings and mage guild, or even recruiting other creatures.
  • Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
  • Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to Tavern's bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all Knights start with Leadership, the bonus is only valuable when using Cleric (or other hero classes) to defend the town.

Pros:

  • Many useful creature specialties.
  • Versatile units including two flying units, two ranged units.
  • Stables can provide heroes +400 movement points per remaining day of the week, which means roughly +20% more movement for heroes.
  • Shipyard, Lighthouse, and Sylvia with Navigation specialty are all very useful on maps with significant water area.

Cons:

  • Second most expensive creatures, Tower having the most. Hard to obtain the required 6 gems/week.
  • The 6th level dwelling (Training Grounds) can be hard to build, as it requires 20 Wood.
  • No units with immunity or resistance.
  • Most of non-upgraded units are significantly weaker than the their upgraded counterparts; upgrading them takes time and resources.
  • Fragile ranged units.
  • Grass which is Castle's native terrain doesn't give any movement penalty to the enemy.

See also[edit source]