Casmetra the Navigator
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Basic information:
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Class:
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Navigator
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Gender:
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Female
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Race:
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Human
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The leader of the mysterious priestesses' cult that worships the sea has stepped out from the shadows not so long ago. Nobody knows who this woman was and where did she came from. However, everyone who met Casmetra mentions her beauty and her power in magic. Many believed that she joined the pirates in pursuit of her own goals. However, with years to pass the priestesses and the corsairs became closest allies.
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Specialty: Sea Witches
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Starting Level:
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Level
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Starting primary skills:
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Starting secondary skills:
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Basic Wisdom
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Basic Water Magic
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[[File:{{{skill_3}}} _small.png |
link=]] {{{skill_3}}} [[]]
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[[File:{{{skill_4}}} _small.png |
link=]] {{{skill_4}}} [[]]
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[[File:{{{skill_5}}} _small.png |
link=]] {{{skill_5}}} [[]]
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[[File:{{{skill_6}}} _small.png |
link=]] {{{skill_6}}} [[]]
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[[File:{{{skill_7}}} _small.png |
link=]] {{{skill_7}}} [[]]
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[[File:{{{skill_8}}} _small.png |
link=]] {{{skill_8}}} [[]]
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Starting troops:
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Nymph
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15-25
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Always
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Crew Mate
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6-9
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Always
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Pirate
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4-7
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Always
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[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]]
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Always
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[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]]
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Always
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[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]]
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Always
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[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]]
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Always
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Starting spell:
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Dispel
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Starting movement points:
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Casmetra the Navigator is a Cove hero. Casmetra starts with a spell book and the spell Dispel.
High Hydromancer and the Keeper of the Library. Lover of Jeremy. Based on some texts by an ancient mage Joycraft, Jeremy becomes convinced that Casmetra was a member of an ominous cult which serves the Dormant.
Employed Dargem in an unsuccessful attempt to recover the Horn of the Abyss (artifact). Upon meeting Bidley and finding out that he knew the location of the horn, she began plotting another attempt to acquire it. Along with Jeremy and Bidley, she helped free Tark, the prince of the Nix. In their quest for the horn, Casmetra "accidently" kills Patris, Jeremy's first mate and pirate who was constantly suspicious of her motives. Upon finding the horn, Dargem captures Bidley, claims the horn for his own and flees. When Casmetra and Jeremy catch up to him, Dargem reveals that he was employed by her and is about to blow the horn when she casts a spell at him. A huge magical explosion occurs and sends Dargem, Casmetra, Bidley and Jeremy to wildly different locations. Casmetra ended up with the horn and desperately tried to figure out how to activate it before her adversaries, Dargem, Jeremy and Bidley arrive. When her forces are defeated by Jeremy and Bidley, she dropped everything and leapt into a portal which instantly collapsed. She was never to be seen in Regna again.
- Terror of the Seas
- Evenmorn as a player hero.
- The Shores of Hell as a player hero.
- In Search of the Horn as a player hero.
- Treachery as a player hero.
- Horn of the Abyss
- Horn of the Abyss as an enemy.
Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.
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Level |
12 |
7 |
12 |
9
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5
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+1
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+1
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+1
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+1
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10
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+2
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+1
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+2
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+1
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15
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+2
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+2
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+2
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+2
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20
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+3
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+2
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+3
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+2
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25
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+3
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+2
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+3
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+3
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30
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+4
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+3
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+4
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+3
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35
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+5
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+3
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+5
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+4
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45
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+6
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+4
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+6
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+5
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55
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+7
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+4
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+7
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+5
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60
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+8
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+5
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+8
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+6
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70
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+9
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+5
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+9
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+7
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