Beholder and Evil Eye

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Creatures-box.png
Dungeon creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Towns-small-creatures-12-box.pngTowns-small-creatures-9-box.png
Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
CoveNeutral
Factory
Town portrait Blank small.png
Neutral
Creature-box.png
Beholder
Creature Beholder.pngCreature Beholder.png
CreatureBackground Dungeon.png
9
7
Shots
12
3–5
22
5
Move
Ground
Size
1
Growth
12
336
240
Cost Per Troop
Gold symbol for text.png
250
Shoots. No melee penalty.
Creature-box.png
Evil Eye
Creature Evil Eye.pngCreature Evil Eye.png
CreatureBackground Dungeon.png
10
8
Shots
24
3–5
22
7
Move
Ground
Size
1
Growth
7
367
245
Cost Per Troop
Gold symbol for text.png
280
Shoots. No melee penalty.

Beholders and Evil Eyes are the level 3 creatures of Dungeon. They are recruited from the Pillar of Eyes.

"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles." RoE manual

Dwellings & Portraits[edit | edit source]

Dwelling-portrait-box-noexp.png
Pillar of Eyes
Beholder (adventure map).gif
Evil Eye (adventure map).gif
Beholder portrait.png
Mini Portrait Beholder.png
Evil Eye portrait.png
Mini Portrait Evil Eye.png

Heroes with a specialty[edit | edit source]

Official Renders[edit | edit source]

User commentary

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Some may find the information in this section subjective or irrelevant.

They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game.


Beholders and Evil Eyes are the creation of a Warlock called Agar, who was present in the previous HoMM games.


See also:[edit source]