Armageddon's Blade Manual Page 5

From Heroes of Might and Magic III
Jump to navigationJump to search
Previous page Next page Manuals
Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Shadow of Death SoD manual: 1 2 Table of contents 4 5
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36

AB1 5.png


Revisiting Adventure Map Locations: If a hero currently stands on a trigger of an Adventure Object,

players can revisit the location by pressing the Space Bar.


New or Improved Adventure Objects:

Quest Gates:


Before you can pass through a Quest Gate, you must fulfill the quest that is assigned

to you.


Seer's Huts:

Border Gates:


Several new types of quests have been added to the Seer's Huts.

Border Gates are different from a Border Guard. Border Guards disappear from the

adventure map once a hero visits a Keymaster's Tent and returns with the password.

Border Gates DO NOT disappear from the adventure map. They remain in place,

continually guarding the pass. This allows certain players to pass, while preventing

others.


Hire Base Level or Upgraded Creatures: If you have upgraded your creature structures, you may now

choose to recruit either the base level or the upgraded creature. The default is to purchase the

upgraded creature.


Guard Mines With Creatures: You can drop off creatures at your mines to guard them. Whenever you

revisit a mine that belongs to you, you may choose or remove creatures to guard it. This is similar to

placing creatures in a garrison.