Apocalypse
From Heroes of Might and Magic III
Jump to navigationJump to searchQuite poor treasure-wise template, where the players start in underground level, and the surface consists of two large sand zones, separated by AI zones. In-zone guards are enhanced. There are no treasure zones whatsoever, but all zones have higher frequency of valuable objects. The template shows 3 sand zones per player, but, as they are connected with wide connections, 6 zones effectively turn into 2.
Specifications[edit | edit source]
- Map size: L+U.
- Content types clarification:
- 76 (player zones, AI zones and white zones): content types (100–3000, 9), (3000–6000, 6), (9000–15000, 3).
- Starting player zones and AI zones are always located on the underground layer and have subterranean terrain. The rest are on the surface and have sand terrain.
- Players and AI cannot select Necropolis as starting alignment. All neutral tows are Necropolises.
- All Necropolis heroes are banned.
- Allowed artifacts:
- Banned objects:
- Special weeks are disabled.
- Combat round limit is 100.
- Suggested rules and settings: